| Name | Electromagnetic Rounds |
| Type | Item |
| Restrictions | Future, Military Arms |
| Resources | Ammo |
| Effect | Requires Small Arms or Rifle. Ranged item does 0 Damage but if the target is a Terminator or Drone, it is rotated and not able to move for 2 turns. Discard this Ammo at the end of a Combat Sequence if you roll a natural 1 or 2 To Hit while using it. |
| Flavor | Electromagnetic pulses caged in a titanium rifled steel housing. They can effectively knock even the toughest Terminator offline. |
| Rarity | Uncommon |
| ID | 91 / 348 |
| Shop |
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