Teen Titans CCG:

Series 2 Card List

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Name Amazing Mumbo
Type: Character
Cost: 2
Power: 500
Requirements: Magic
#, Rarity: CH-061, C
Name Aqualad
Type: Character
Team: TT East, Underwater
Cost: 1
Power: 300
Requirements: Water
#, Rarity: Ch-062, C
Name Aqualad
Type: Character
Team: TT East, Underwater
Cost: 4
Power: 1000
Requirements: Water
Effect: Special Ability - Offense
Mental Communication: Pay 1 Action > Search your deck for any Underwater Team character, put it in your hand, discard a card and then shuffle your deck.
#, Rarity: CH-063, U
Name Atlas
Type: Character
Cost: 4
Power: 1000
Requirements: Energy, Gadgets, Strength
#, Rarity: CH-064, U
Name Beast Boy
Type: Character
Team: Teen Titans
Cost: 4
Power: 1000
Requirements: Agility, Flight, Strength
#, Rarity: CH-065, U
Name Beast Boy Amoeba
Type: Character
Team: Teen Titans
Cost: 1
Power: 200
Requirements: Infinite
Effect: Special Ability - Super
Beast Boy - Amoeba may be in play with other Beast Boy - Amoeba characters but not other Beast Boy characters.
#, Rarity: CH-066, C
Name Blackfire The Empress
Type: Character
Team: Tamaranian
Cost: 2
Power: 500
Requirements: Energy, Flight
Effect: Special Ability - Offense
Royalty: Each other Tamaranian character gets +100 Power.
#, Rarity: CH-067, C
Name British Toy Soldier
Type: Character
Cost: 1
Power: 200
Requirements: Infinite
Effect: Special Ability - Offense
Long Live the King: British Toy Soldier gets +100 Power when attacking with Mad Mod.
#, Rarity: CH-068, C
Name Brother Blood
Type: Character
Team: Hive Academy
Cost: 3
Power: 700
Requirements: Agility, Intelligence
#, Rarity: CH-069, C
Name Brother Blood
Type: Character
Team: Hive Academy
Cost: 2
Power: 400
Requirements: Agility, Intelligence
Effect: Special Ability - Super
(Team Check Step) Mind Control: Pay 2 Action > Brother Blood may Team Battle as though he was on all other Teams for this battle.
#, Rarity: CH-070, U
Name Brother Blood Cyborg
Type: Character
Team: Hive Academy
Cost: 4
Power: 1000
Requirements: Agility, Energy, Intelligence, Strength
#, Rarity: CH-071, R
Name Bumblebee
Type: Character
Team: Hive Academy, TT East
Cost: 1
Power: 300
Requirements: Energy, Flight
#, Rarity: CH-072, C
Name Bumblebee
Type: Character
Team: TT East
Cost: 2
Power: 400
Requirements: Energy, Flight
Effect: Special Ability - Offense
Born Leader: Each other TT East character gets +100 Power.
#, Rarity: CH-073, U
Name Unknown
Type: Character
Name Chang's Assistant
Type: Character
Team: Chang's Scientists
Cost: 1
Power: 200
Requirements: Energy, Gadgets, Infinite
Effect: Special Ability - Offense
Energy Spear: Chang's Assistant gets +100 Power when attacking with Professor Chang.
#, Rarity: CH-075, C
Name Chang's Other Assistant
Type: Character
Team: Chang's Scientists
Cost: 2
Power: 400
Requirements: Gadgets, Infinite
Effect: Special Ability - Super
(Move Phase) Glue Gun: Pay 4 Action > If Chang's Other Assistant moves to an opponent's Field, choose an opponent's character, that character cannot move this turn.
#, Rarity: CH-076, C
Name Cyborg
Type: Character
Team: Teen Titans, TT East
Cost: 3
Power: 600
Requirements: Energy, Gadgets, Strength
Effect: Special Ability - Offense
Detachable Hand: Pay 2 Action > Your opponent must reveal their hand to you.
#, Rarity: CH-077, U
Name Cyborg - Stone
Type: Character
Team: Hive Academy, Teen Titans
Cost: 2
Power: 500
Requirements: Strength
#, Rarity: CH-078, C
Name Fang
Type: Character
Team: Moth Swarm
Cost: 2
Power: 400
Requirements: Energy
Effect: Special Ability - Super
(Move Phase) Webbing: Pay 4 Action > If Fang moves to an opponent's Field, choose an opponent's character, that character cannot move this turn.
#, Rarity: CH-079, U
Name Galfore
Type: Character
Team: Tamaranian
Cost: 3
Power: 700
Requirements: Strength
#, Rarity: CH-080, C
Name Gizmo
Type: Character
Team: Hive Academy
Cost: 2
Power: 400
Requirements: Energy, Flight, Gadgets
Effect: Special Ability - Super
Gadget Expert: Up to 3 different Gadgets cards may be attached to Gizmo.
#, Rarity: CH-081, U
Name Glrdlskech
Type: Character
Team: Tamaranian
Cost: 2
Power: 400
Effect: Special Ability - Offense
Blowing Snot: Pay 3 Action > Reduce a defender's Power to 300.
#, Rarity: CH-082, R
Name Head Mistress
Type: Character
Team: Hive Academy
Cost: 1
Power: 200
Effect: Special Ability - Offense
Head Mistress: Each other HIVE Academy character gets +100 Power.
#, Rarity: CH-083, C
Name Hive Robots
Type: Character
Team: Hive Academy
Cost: 2
Power: 400
Requirements: Energy, Infinite
#, Rarity: CH-084, C
Name Hive Soldier
Type: Character
Team: Hive Academy
Cost: 1
Power: 200
Requirements: Energy, Infinite
#, Rarity: CH-085, C
Name Hot Spot
Type: Character
Cost: 2
Power: 500
Requirements: Fire, Flight
Effect: Special Ability - Offense
Burn: When Hot Spot attacks, an opponent must send the top card of their deck to their Trash.
#, Rarity: CH-086, C
Name Kitten
Type: Character
Team: Moth Swarm
Cost: 1
Power: 200
Effect: Special Ability - Super: Offense
(Move Phase) Spoiled Brat: Pay 3 Action > If Kitten moves to an opponent's Field, move an opponent's character to the same Field.
#, Rarity: CH-087, C
Name Malchior
Type: Character
Cost: 2
Power: 400
Requirements: Magic
Effect: Special Ability - Super
Magical Dragon: During your Grade Check step pay 1 Action to transform into Malchior - The Dragon. Grade: 3 Power: 700 Attributes: Fire - Flight - Magic.
#, Rarity: CH-088, U
Name Mas
Type: Character
Team: TT East
Cost: 1
Power: 100
Effect: Special Ability - Offense
Super Speed: Mas has +300 Power when team battling with Menos.
#, Rarity: CH-089, C
Name Master of Games
Type: Character
Cost: 3
Power: 700
Effect: Special Ability - Offense/Defense
Power Amulet: Master of Games has all of the Attributes of his opponent's in a battle.
#, Rarity: CH-090, C
Name Menos
Type: Character
Team: TT East
Cost: 1
Power: 100
Effect: Special Ability - Offense
Super Speed: Menos has +200 Power when team battling with Mas.
#, Rarity: CH-091, C
Name Mutant Moth
Type: Character
Team: Moth Swarm
Cost: 1
Power: 200
Requirements: Flight, Infinite
#, Rarity: CH-092, C
Name Starfire - Princess Kariand'R
Type: Character
Team: Tamaranian, Teen Titans
Cost: 2
Power: 500
Requirements: Energy, Flight
#, Rarity: CH-093, C
Name Professor Chang
Type: Character
Team: Chang's Scientists
Cost: 2
Power: 500
Requirements: Gadgets, Intelligence
#, Rarity: CH-094, C
Name Professor Chang
Type: Character
Team: Chang's Scientists
Cost: 1
Power: 300
Requirements: Gadgets, Intelligence
Effect: Special Ability - Super: Offense
(Staging Phase) Inventor: Pay 1 Action > Search your deck for any Gadget card, reveal it, put it in your hand, discard a card and then shuffle your deck.
#, Rarity: CH-095, U
Name Raven
Type: Character
Team: Teen Titans
Cost: 3
Power: 600
Requirements: Energy, Flight, Magic
Effect: Special Ability - Offense
Telekinesis: Pay 2 Action > Send an opponent's attached Gadget card to the Trash.
#, Rarity: CH-096, U
Name Raven - Green
Type: Character
Team: Other Dimension
Cost: 3
Power: 700
Requirements: Energy, Flight, Magic
Effect: Special Ability - Super
Personalities of Raven: Raven - Green may be in play with other Raven character cards.
#, Rarity: CH-097, C
Name Raven - Grey
Type: Character
Team: Other Dimension
Cost: 0
Power: 100
Requirements: Energy, Flight, Magic
Effect: Special Ability - Super
Personalities of Raven: Raven - Grey may be in play with other Raven character cards.
#, Rarity: CH-098, C
Name Raven - Pink
Type: Character
Team: Other Dimension
Cost: 1
Power: 300
Requirements: Energy, Flight, Magic
Effect: Special Ability - Super
Personalities of Raven: Raven - Pink may be in play with other Raven character cards.
#, Rarity: CH-099, C
Name Raven - White
Type: Character
Team: Other Dimension
Cost: 3
Power: 1500
Requirements: Energy, Flight, Magic
Effect: Requirement - At least 3 other Raven characters must be in play (you may reveal them). Play Raven - White face up and send all other Ravens to the Trash (including any you revealed).
#, Rarity: CH-100, R
Name Raven - Spellbound
Type: Character
Team: Other Dimension, Teen Titans
Cost: 4
Power: 800
Requirements: Energy, Flight, Magic
Effect: Special Ability - Offense
Magical Training: Raven gets +100 Power for each Magic Skillz card Raven uses.
#, Rarity: CH-101, U
Name Red X
Type: Character
Team: Slade's Army, Teen Titans
Cost: 2
Power: 500
Requirements: Agility, Gadgets, Intelligence
#, Rarity: CH-102, C
Name Red X
Type: Character
Cost: 3
Power: 700
Requirements: Agility, Gadgets, Intelligence
Effect: Special Ability - Offense
Teleport: If Red X is defeated in battle, pay 5 Action to send Red X to the bottom of your deck.
#, Rarity: CH-103, R
Name Robin
Type: Character
Team: Teen Titans
Cost: 4
Power: 800
Requirements: Agility, Gadgets, Intelligence
Effect: Special Ability - Super
Utility Belt: Up to 3 different Gadget cards may be attached to Robin.
#, Rarity: CH-104, U
Name Robot Cyborg
Type: Character
Team: Teen Titans
Cost: 1
Power: 200
Requirements: Energy, Strength
Effect: Special Ability
Junk: When Robot Cyborg is defeated in battle, it goes to your Trash instead.
#, Rarity: CH-105, C
Name Silkie
Type: Character
Team: Moth Swarm
Cost: 1
Power: 300
Effect: Special Ability - Super
Pet: Silkie may Team Battle with Starfire.
#, Rarity: CH-106, C
Name Silkie - Larvae M319
Type: Character
Team: Moth Swarm
Cost: 4
Power: 1000
Requirements: Flight
#, Rarity: CH-107, U
Name Slade
Type: Character
Team: Slade's Army
Cost: 1
Power: 300
Requirements: Agility, Gadgets, Intelligence
#, Rarity: CH-108, C
Name Slade Robot
Type: Character
Team: Slade's Army
Cost: 2
Power: 400
Requirements: Infinite
#, Rarity: CH-109, C
Name Speedy
Type: Character
Team: TT East
Cost: 2
Power: 500
Requirements: Agility, Gadgets
#, Rarity: CH-110, C
Name Speedy
Type: Character
Team: TT East
Cost: 3
Power: 600
Requirements: Agility, Gadgets
Effect: Special Ability - Offense
Incredible Accuracy: Speedy gets +100 Power for each Gadget card Speedy uses.
#, Rarity: CH-111, U
Name Spike
Type: Character
Cost: 0
Power: 100
Effect: Special Ability - Offense
Mechanic: (Spike must be on the same field as Atlas) Pay 1 Action > Search your deck for a 0 cost Gadget card, attach it to Atlas and shuffle your deck.
#, Rarity: CH-112, C
Name Starfire
Type: Character
Team: Teen Titans
Cost: 4
Power: 1000
Requirements: Energy, Flight
#, Rarity: CH-113, U
Name Steamroller
Type: Character
Team: Hive Academy
Cost: 3
Power: 600
Requirements: Strength
Effect: Special Ability - Offense
Steamrolled: When Steamroller wins a battle, add +1 damage to the Field.
#, Rarity: CH-114, C
Name Tamaranian Citizen
Type: Character
Team: Tamaranian
Cost: 1
Power: 200
Requirements: Infinite
#, Rarity: CH-115, C
Name Tamaranian Guard
Type: Character
Team: Tamaranian
Cost: 2
Power: 400
Requirements: Infinite
Effect: Special Ability - Defense
Standing Guard: Tamaranian Guard gets +100 while defending.
#, Rarity: CH-116, C
Name Ternion
Type: Character
Team: Slade's Army
Cost: 3
Power: 1500
Requirements: Energy, Strength
Effect: Requirement -Plasmus, Overload and Cinderblock must be in play (you may reveal them).
Play Ternion face up and send Plasmus, Overload and Cinderblock to the Trash.
#, Rarity: CH-117, R
Name Terra
Type: Character
Team: Slade's Army, Teen Titans
Cost: 3
Power: 700
Requirements: Energy, Flight
#, Rarity: CH-118, C
Name Warp
Type: Character
Cost: 3
Power: 600
Requirements: Energy
Effect: Special Ability - Offense
Time Travel: Pay 1 Action > Search your Action Area for a card, place it in your hand and send a card from your hand to the Action Area.
#, Rarity: CH-119, U
Name Wildebeast
Type: Character
Cost: 3
Power: 600
Requirements: Strength
Effect: Special Ability - Offense
Battering Ram: When Wildebeast wins a battle, add +1 damage to the Field.
#, Rarity: CH-120, C
Name Hive Underwater Base
Type: Field
Limit: 4
Requirements: This Field must be played face up.
Effect: Brother Blood gets +100 Power.
CONSTANT - This field effect may not be voided. Countdown to Tidal Wave: If this Field has not been captured. First Player to deck loses the game.
#, Rarity: FD-016, R
Name Broken Reality
Type: Field
Limit: 4
Effect: Strange World: Only 1 Skillz card can be played by attacker or defender during battle.
#, Rarity: FD-017, R
Name Mumbo Jumbo's Hat World
Type: Field
Limit: 3
Effect: Amazing Mumbo gets +100 Power. Characters with Magic get +100 Power each.
#, Rarity: FD-018, R
Name Professor Chang's Observatory
Type: Field
Limit: 2
Requirements: Chang Scientist gets +100 Power each.
Effect: Change Scientists get +100 Power each.
CONSTANT - This field effect may not be voided. Xenothium Laser: If your opponent does not attack any Field when they are the attacker, add 1 Field damage to any of your opponent's Fields.
#, Rarity: FD-019, R
Name Steel City
Type: Field
Limit: 5
Effect: Free For All: Bypass the Team Check step for this Field.
#, Rarity: FD-020, R
Name Tamaran
Type: Field
Limit: 3
Effect: Each Tamaranian character gets +100 Power.
CONSTANT - This field effect may not be voided. Big Eaters: If a player has 40 cards in the Trash, they win the game.
#, Rarity: FD-021, R
Name The Old Stadium
Type: Field
Limit: 4
Effect: Atlas gets +100 Power. Characters who are battling by themselves get +100 Power.
#, Rarity: FD-022, R
Name The Prom
Type: Field
Limit: 3
Effect: CONSTANT - This field effect may not be voided. Stood Up: If your opponent does not attack any Field when they are the attacker, you may play a Grade 2 or lower Moth Swarm character in the Staging Area face up.
#, Rarity: FD-023, R
Name Titan's Tower East
Type: Field
Limit: 3
Effect: Each Teen Titan East (TT East) character gets +100 Power.
#, Rarity: FD-024, R
Name Tournament of Heroes
Type: Field
Limit: 4
Effect: Master of Games gets +100 Power.
CONSTANT - This field effect may not be voided. There Can Be Only One: No Team Battles allowed on this Field. If there is more than one attacker, send all Attackers to the Staging Area.
#, Rarity: FD-025, R
Name Energy Bow & Arrows
Type: Gadget
Cost: 0
Requirements: Gadgets
Effect: Special Effect If attached Character loses a battle, they go to the Trash instead.
#, Rarity: GD-001, C
Name Flight Pack
Type: Gadget
Cost: 0
Requirements: Gadgets
Effect: Special Effect Attached Character has Flight Attribute and voids Field effects.
#, Rarity: GD-002, C
Name Shrink Suit
Type: Gadget
Cost: 1
Requirements: Gadgets
Uni - Only one copy of this card may be in play for each player.
Effect: Special Effect - Super (Grade Step Check) Pay 3 Action > Attached Character may decrease their Grade Level by 1.
#, Rarity: GD-003, R
Name Hive Academy Communicator
Type: Gadget
Cost: 0
Effect: Special Effect Attached Character is also on the HIVE Academy Team.
OFFENSE - Pay X Action > Search your deck for a HIVE Academy Character card Grade X or less, reveal it, put in your hand, discard a card and then shuffle your deck.
#, Rarity: GD-004, C
Name T-Car
Type: Gadget
Cost: 2
Requirements: Gadgets
Effect: Special Effect - Super (Move Phase) If the attached Character is on a Field, you may move attached Character and one or more of your characters on the same Field to any other Field. If you do, send T-Car to the Trash.
#, Rarity: GD-005, U
Name Birdarang
Type: Gadget
Cost: 0
Requirements: Gadgets
Effect: Special Effect OFFENSE - Trash Birdarang > Character gets +100 Power.
SUPER - (Staging Phase) Pay 1 Action > Return 0 cost Gadget cards from the Trash to your hand and discard a card.
#, Rarity: GD-006, C
Name R-Cycle
Type: Gadget
Cost: 1
Requirements: Gadgets
Effect: Special Effect - Super (Move Phase) Attached Character may move from Field to Field without returning to the Staging Area.
#, Rarity: GD-007, U
Name Holographic Generator
Type: Gadget
Cost: 0
Effect: Special Effect Attached Character is considered to have all Teams.
#, Rarity: GD-008, U
Name T-Communicator
Type: Gadget
Cost: 0
Effect: Special Effect Attached Character is also on the Teen Titans Team.
OFFENSE - Pay X Action > Search your deck for a Teen Titan Character card Grade X or less, reveal it, put it in your hand, discard a card and then shuffle your deck.
#, Rarity: GD-009, C
Name T-Sub
Type: Gadget
Cost: 1
Requirements: Gadgets
Uni - Only one copy of this card may be in play for each player.
Effect: Special Effect Attached Character and all of your Characters on the same field are also on the Underwater Team.
#, Rarity: GD-010, C
Name I'm A Genius
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Intelligence
Effect: Special Effect - Offense
If played on Brother Blood, an opponent must discard 1 Action.
#, Rarity: SK-031, C
Name Take That
Type: Skillz
Power: 0 - 100
1 - 200
Effect: Special Effect - Offense
If Atlas wins this battle, add +1 damage to the field.
#, Rarity: SK-032, C
Name Dragon's Fire
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Fire
Effect: Special Effect - Offense
If Malchior wins the battle, opponent must send the top 2 cards from their deck to the Trash.
#, Rarity: SK-033, C
Name Bee Sting
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Bumblebee gets +100 Power.
#, Rarity: SK-034, C
Name Flame Thrower
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Fire
Effect: Special Effect - Offense
If played on Hot Spot, an opponent must send the top card from their deck to the Trash.
#, Rarity: SK-035, C
Name Attack From Above
Type: Skillz
Power: 0 - 100
1 - 200
Requirements: Flight
Effect: Special Effect - Offense
Characters with Flight attribute voids all field effects this battle.
#, Rarity: SK-036, C
Name Flight of the Moth
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Flight
Effect: Special Effect - Offense
Silkie - Larvae M319 voids all field effects this battle.
#, Rarity: SK-037, C
Name No Powers of My Own
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
3 - 400
Effect: Special Effect - Offense
Mad Mod gets +100 Power.
#, Rarity: SK-038, U
Name Flying Objects
Type: Skillz
Power: 0 - 100
1 - 200
Requirements: Gadgets
Effect: Special Effect - Offense
Characters with Gadgets attribute may send their attached Gadget card to the Trash to get +200 Power.
#, Rarity: SK-039, C
Name Common Ground
Type: Skillz
Power: 0 - 200
1 - 300
2 - 400
Requirements: At least 2 characters that share one or more attributes in play
#, Rarity: SK-040, C
Name Slade's Aftershock
Type: Skillz
Power: 0 - 200
1 - 300
2 - 400
Requirements: AT least 2 Slade's Army characters in play
Effect: Special Effect - Offense
If a Slade's Army character wins this battle, add +1 Field damage.
#, Rarity: SK-041, U
Name Gamma Maneuver
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: At least 2 HIVE Academy characters in play
Effect: Special Effect - Offense
Each HIVE Academy character on this Field gets +100 Power. If you have at least 10 VP, each HIVE Academy character gets an additional +100 Power.
#, Rarity: SK-042, U
Name Trick Arrow
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Gadgets
Effect: Special Effect - Offense
Speedy may send an attached Gadget card to the Trash to get +200 Power.
#, Rarity: SK-043, C
Name Who Needs Teammates?
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
3 - 400
Requirements: Character with no Team and battling alone
Effect: Special Effect - Offense
Master of Games gets +100 Power.
#, Rarity: SK-044, U
Name Wizard With the Most
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Magic
Effect: Special Effect - Offense
Opponent reveals hand and must discard a card of your choice.
#, Rarity: SK-045, U
Name Titans Together
Type: Skillz
Power: 0 - 200
1 - 300
2 - 400
Requirements: At least 2 TT East characaters in play
Effect: Special Effect - Offense
If battling with Cyborg or Bumblebee, each TT East character gets +100 Power.
#, Rarity: SK-046, U
Name New Alliances
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
3 - 400
4 - 500
Requirements: 2 No Team characters in play
#, Rarity: SK-047, U
Name Take This
Type: Skillz
Power: 0 - 100
1 - 200
Effect: Special Effect - Offense
If Wildebeast wins this battle, add +1 Field damage.
#, Rarity: SK-048, C
Name Master Plan
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Intelligence
Effect: Special Effect - Offense
If played on Professor Chang, an opponent must discard 1 Action.
#, Rarity: SK-049, C
Name Earth Mover
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Terra gets +100 Power.
#, Rarity: SK-050, C
Name Betrayal
Type: Storyline
Cost: 3
Effect: Battle Phase (Play only if your opponent is Team battling) Add your opponent's smallest characters Power to your character(s) total Power.
#, Rarity: SL-016, C
Name Betrothed
Type: Storyline
Cost: 1
Effect: Move Phase (Can only be played by Attackers) Choose an opposing character. That character loses all team affiliation for this turn.
#, Rarity: SL-017, U
Name Can I Keep Him?
Type: Storyline
Cost: 2
Effect: Battle Phase If you lose a battle, you may replace a defeated character with another of the same Grade level from your hand.
#, Rarity: SL-018, U
Name Chemical Bath
Type: Storyline
Cost: 2
Effect: Move Phase (Must be played before Characters are moved) If possible, each Player must send a Character to the Trash from the Staging Area.
#, Rarity: SL-019, U
Name Date With Destiny
Type: Storyline
Cost: 2
Effect: Move Phase (Can only be played by Attackers) Send your Character to one of your Fields. Your opponent must send a character of their choice to the Same Field. (No battle takes place and Grade Check Rules does not apply)
#, Rarity: SL-020, C
Name Deception
Type: Storyline
Cost: 2
Effect: Battle Phase You can play Skillz cards after your opponent has played Skillz cards this battle.
#, Rarity: SL-021, U
Name Got Gadgets?
Type: Storyline
Cost: 1
Effect: Staging Phase Search deck for any Gadget card, reveal it, put it in your hand, discard a card and then shuffle your deck.
#, Rarity: SL-022, U
Name Haunted Obsession
Type: Storyline
Cost: 1
Effect: Battle Phase After losing a character in battle, search your deck for the same character (any Grade), reveal it, put it in your hand, discard a card and then shuffle your deck.
#, Rarity: SL-023, U
Name Infected
Type: Storyline
Cost: 4
Effect: Battle Phase (Can only be played by Attackers) (Must be played before Skillz cards are played) Your opponent can only play 1 Skillz cards per character this battle.
#, Rarity: SL-024, U
Name Mega Monkeys 4
Type: Storyline
Cost: 2
Effect: Move Phase (Can only be played by Attackers) Choose an opposing Character, that Character is Grade 4 for this turn.
#, Rarity: SL-025, U
Name Meteor
Type: Storyline
Cost: 5
Effect: Any QUICK: This can only be played when an opponent plays a Storyline card. When an opponent plays a Storyline card, void that Storyline effect.
#, Rarity: SL-026, R
Name Self Sacrifice
Type: Storyline
Cost: 1
Effect: Move Phase Replace any Grade character in your opponent's Victory Point area with a character of the same Grade in your Staging Area.
#, Rarity: SL-027, U
Name Something In Common
Type: Storyline
Cost: 1
Effect: Team Check Step Characters with the same Attribute may bypass the Team Check Step for this battle.
#, Rarity: SL-028, C
Name Spellbound
Type: Storyline
Cost: 1
Effect: Battle Phase Each character in this battle with Magic Attribute gets +100 Power.
#, Rarity: SL-029, C
Name Stankball
Type: Storyline
Cost: 5
Effect: Battle Phase (Can only be played by Attackers) Each player adds up the Grade Levels of all face up characters cards. If Attacker has a higher total he may add 1 Field Damage to any Field. (Can only be played once per turn)
#, Rarity: SL-030, R
Name Temper Tantrum
Type: Storyline
Cost: 2
Effect: Battle Phase After paying Action costs for this card, the player with the most Action Cards must send Action cards to their Trash until they equal the number of your Action cards (that player cannot send more than 5 Action cards to the Trash for this effect).
#, Rarity: SL-031, U
Name Unlikely Allies
Type: Storyline
Cost: 4
Effect: Move Phase (Can only be played by attackers) Characters with different teams may move to a Field and bypass the Team Check rule this turn. Each Character gets +100 Power.
#, Rarity: SL-032, U
Name You Sure You Got the Right Dog?
Type: Storyline
Cost: 2
Effect: Battle Phase (Must be played before the Team Check step) You may replace your Character on a Field with another Character with the same Grade in your Staging area. (Team Check and Grade Check rules still apply.)
#, Rarity: SL-033, U
Name You're A Bunny
Type: Storyline
Cost: 3
Effect: Battle Phase (Must be played before Skillz cards are played and only if you have a Character in this battle that has the Magic Attribute.) All defenders in this battle have no Attributes.
#, Rarity: SL-034, U
Name You've Got A Zit
Type: Storyline
Cost: 4
Effect: Move Phase (Can only be played by attackers) If you move to a Field, place this card on an opponent's Character in the Staging Area. This Character cannot move to a Field until that opponent battles using another character. This card goes to your Trash after that opponen'ts battle is completed.
#, Rarity: SL-035, R