Teen Titans CCG:

Series 1 Card List

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Name Robin
Type: Character
Team: Teen Titans
Cost: 3
Power: 600
Requirements: Intelligence, Agility, Gadgets
Effect: Special Ability - Offense
Superior Tactics: For every card in your hand, Robin gets +100 Power.
#, Rarity: CH-001, R
Name Aqualad
Type: Character
Team: Underwater
Cost: 3
Power: 600
Requirements: Water
Effect: Special Ability
Tidal Wave: When Aqualad battles a Fire character with a higher Power, the Fire character has 500 Power (before any bonuses).
#, Rarity: CH-002, U
Name Beast Boy
Type: Character
Team: Teen Titans
Cost: 2
Power: 500
Requirements: Agility, Flight, Strength
#, Rarity: CH-003, C
Name Blackfire
Type: Character
Team: Tamaranian
Cost: 3
Power: 700
Requirements: Energy, Flight
#, Rarity: CH-004, U
Name Cyborg
Type: Character
Team: Teen Titans
Cost: 2
Power: 500
Requirements: Strength, Energy, Gadgets
#, Rarity: CH-005, C
Name Raven
Type: Character
Team: Teen Titans
Cost: 1
Power: 300
Requirements: Energy, Flight, Magic
#, Rarity: CH-006, C
Name Robin
Type: Character
Team: Teen Titans
Cost: 1
Power: 300
Requirements: Intelligence, Agility, Gadgets
#, Rarity: CH-007, C
Name Starfire
Type: Character
Team: Teen Titans
Cost: 2
Power: 500
Requirements: Energy, Flight
#, Rarity: CH-008, C
Name Slade
Type: Character
Team: Slade's Army
Cost: 4
Power: 800
Requirements: Intelligence, Agility, Gadgets
Effect: Special Ability - Offense
Evil Mastermind: After an opponent reveals their Skillz cards, you may play additional Skillz cards on Slade.
#, Rarity: CH-009, R
Name Cinderblock
Type: Character
Team: Slade's Army
Cost: 3
Power: 700
Requirements: Strength
#, Rarity: CH-010, C
Name Lightning
Type: Character
Cost: 2
Power: 500
Requirements: Energy, Flight
Effect: Special Ability - Offense
Brothers United: While attacking with Thunder, Lightning gets +100 Power.
#, Rarity: CH-011, C
Name Overload
Type: Character
Cost: 2
Power: 400
Requirements: Energy
Effect: Special Ability - Offense
Energy Absorption: Void opponent's Energy Skillz bonuses for this battle.
#, Rarity: CH-012, U
Name Plasmus
Type: Character
Team: Slade's Army
Cost: 4
Power: 800
Requirements: Strength
Effect: Special Ability - Offense
Gelatinous Blob: Decrease one opponent's Skillz bonus by 100 Power.
#, Rarity: CH-013, U
Name Slade
Type: Character
Team: Slade's Army
Cost: 2
Power: 500
Requirements: Intelligence, Agility, Gadgets
#, Rarity: CH-014, C
Name Slade's Commando
Type: Character
Team: Slade's Army
Cost: 1
Power: 200
Requirements: Agility, Gadgets, Flight, Infinite
Effect: Special Ability - Offense
Minion Rush: While attacking with Slade, Slade's Commando gets +100 Power.
#, Rarity: CH-015, C
Name Thunder
Type: Character
Cost: 2
Power: 400
Requirements: Energy, Flight
Effect: Special Ability - Offense
Brothers United: While attacking with Lightning, Thunder gets +100 Power.
#, Rarity: CH-016, C
Name Alien Probe
Type: Character
Team: Centauri
Cost: 2
Power: 500
Requirements: Flight, Infinite
Effect: Special Ability - Offense
Bloodhound: While attacking Starfire, Alien Probe gets +100 Power.
#, Rarity: CH-017, U
Name Amazing Mumbo
Type: Character
Cost: 3
Power: 600
Requirements: Magic
Effect: Special Ability - Offense
Magic Spell: When Amazing Mumbo attacks, an opponent must discard a card.
#, Rarity: CH-018, U
Name Aqualad
Type: Character
Team: Underwater
Cost: 2
Power: 500
Requirements: Water
#, Rarity: CH-019, C
Name Aqualad
Type: Character
Team: Teen Titans, Underwater
Cost: 3
Power: 600
Requirements: Water
Effect: Special Ability
Prince of the Sea: While Aqualad is on an opponent's Field, other attacking Underwater characters get +100 Power.
#, Rarity: CH-020, R
Name Beast Boy
Type: Character
Team: Teen Titans, Underwater
Cost: 3
Power: 700
Requirements: Water
#, Rarity: CH-021, U
Name Beast Boy
Type: Character
Team: Teen Titans
Cost: 1
Power: 200
Requirements: Agility, Flight, Strength
Effect: Special Ability
Transform: During Move phase you may pay Actions to transform Beast Boy for this turn.
1 Action > Grade 2 /Power 500 2 Actions > Grade 3 /Power 700
#, Rarity: CH-022, R
Name Black Ravens
Type: Character
Team: Other Dimension
Cost: 1
Power: 200
Requirements: Flight, Infinite
#, Rarity: CH-023, C
Name Cinderblock
Type: Character
Team: Slade's Army
Cost: 3
Power: 600
Requirements: Strength
Effect: Special Ability - Offense
Unstoppable Force: When Cinderblock wins a battle, add +1 damage to the Field.
#, Rarity: CH-024, U
Name Cyborg
Type: Character
Team: Teen Titans
Cost: 4
Power: 1000
Requirements: Strength, Energy, Gadgets
#, Rarity: CH-025, U
Name Cyborg
Type: Character
Team: Teen Titans
Cost: 3
Power: 800
Requirements: Strength, Energy, Gadgets
#, Rarity: CH-026, R
Name Dr. Light
Type: Character
Cost: 3
Power: 700
Requirements: Energy
#, Rarity: CH-027, C
Name Fire Monster
Type: Character
Cost: 4
Power: 1500
Requirements: Fire
Effect: Requirement - To put Fire Monster in play, he must be face up and you must have Thunder, Lightning and Old Man in play.
#, Rarity: CH-028, R
Name Gizmo
Type: Character
Team: Hive Academy
Cost: 1
Power: 300
Requirements: Energy, Flight, Gadgets
#, Rarity: CH-029, C
Name Gizmo
Type: Character
Team: Hive Academy
Cost: 2
Power: 500
Requirements: Energy, Flight, Gadgets
#, Rarity: CH-030, U
Name Gizmo
Type: Character
Team: Hive Academy
Cost: 3
Power: 700
Requirements: Energy, Flight, Gadgets
#, Rarity: CH-031, R
Name Janus
Type: Character
Team: Other Dimension
Cost: 2
Power: 500
Effect: Special Ability - Offense
Multiple Arms: Pay 1 Action > Janus gets +100 Power for each character that is defending against Janus.
#, Rarity: CH-032, C
Name Jinx
Type: Character
Team: Hive Academy
Cost: 1
Power: 300
Requirements: Magic
#, Rarity: CH-033, C
Name Jinx
Type: Character
Team: Hive Academy
Cost: 2
Power: 500
Requirements: Magic
#, Rarity: CH-034, U
Name Jinx
Type: Character
Team: Hive Academy
Cost: 3
Power: 600
Requirements: Magic
Effect: Special Ability
Bad Luck: While Jinx is on an opponent's Field an opponent may only draw up to 4 cards per turn.
#, Rarity: CH-035, R
Name Kai
Type: Character
Team: Centauri
Cost: 2
Power: 500
Requirements: Gadgets
Effect: Special Ability - Offense
Backup: While attacking with Cron, Kai gets +100 Power.
#, Rarity: CH-036, C
Name Cron
Type: Character
Team: Centauri
Cost: 2
Power: 500
Requirements: Gadgets
Effect: Special Ability - Offense
Backup: While attacking with Kai Cron gets +100 Power.
#, Rarity: CH-037, C
Name Mad Mod
Type: Character
Cost: 2
Power: 500
Requirements: None
#, Rarity: CH-038, C
Name Mad Mod
Type: Character
Cost: 3
Power: 600
Effect: Special Ability
Hyponotize: Pay 3 Action > All characters Mad Mod is battling against have no attributes.
#, Rarity: CH-039, U
Name Mammoth
Type: Character
Team: Hive Academy
Cost: 1
Power: 300
Requirements: Strength
#, Rarity: CH-040, C
Name Mammoth
Type: Character
Team: Hive Academy
Cost: 2
Power: 400
Requirements: Strength
Effect: Special Ability - Defense
Thick Skin: Mammoth gets +100 Power.
#, Rarity: CH-041, U
Name Mammoth
Type: Character
Team: Hive Academy
Cost: 3
Power: 600
Effect: Special Ability - Offense
Super Strong: When Mammoth wins a battle, add +1 damage to the Field.
#, Rarity: CH-042, R
Name Old Man (Slade)
Type: Character
Team: Slade's Army
Cost: 2
Power: 500
Requirements: Intelligence, Agility, Gadgets
#, Rarity: CH-043, C
Name Overload
Type: Character
Team: Slade's Army
Cost: 3
Power: 600
Requirements: Energy
Effect: Special Ability - Offense
Energy Absorption: Pay up to 4 Action > For each Action paid, Overload gets +100 Power.
#, Rarity: CH-044, R
Name Plasmus
Type: Character
Team: Slade's Army
Cost: 3
Power: 600
Requirements: Strength
Effect: Special Ability - Offense
High Metabolism: For every Character he battles against, Plasmus gets +100 Power.
#, Rarity: CH-045, R
Name Puppet King
Type: Character
Cost: 2
Power: 500
Requirements: None
#, Rarity: CH-046, C
Name Puppet King
Type: Character
Cost: 3
Power: 300
Effect: Special Ability - Offense
Puppeteer: Pay 5 Action > Reduce a defender's Power to 0.
#, Rarity: CH-047, U
Name Raven
Type: Character
Team: Teen Titans
Cost: 2
Power: 400
Requirements: Energy, Flight, Magic
Effect: Special Ability - Move Phase
Teleport: Raven can move from Field to Field without moving to Staging Area. (Use this effect once per turn.)
#, Rarity: CH-048, U
Name Dark Raven
Type: Character
Cost: 3
Power: 700
Requirements: Energy, Flight, Magic
Effect: Special Ability
Dark Power: When Dark Raven ties a battle, Dark Raven wins the battle instead.
#, Rarity: CH-049, R
Name Red X
Type: Character
Team: Slade's Army
Cost: 4
Power: 1100
Requirements: Intelligence, Agility, Gadgets
#, Rarity: CH-050, R
Name Robin
Type: Character
Team: Teen Titans
Cost: 2
Power: 400
Requirements: Intelligence, Agility, Gadgets
Effect: Special Ability - Defense
Leadership: Each other Teen Titan character gets +100 Power.
#, Rarity: CH-051, U
Name Slade
Type: Character
Team: Slade's Army
Cost: 3
Power: 700
Requirements: Intelligence, Agility, Gadgets
#, Rarity: CH-052, U
Name Starfire
Type: Character
Team: Teen Titans
Cost: 3
Power: 700
Requirements: Energy, Flight
#, Rarity: CH-053, U
Name Starfire
Type: Character
Team: Teen Titans
Cost: 1
Power: 200
Requirements: Energy, Flight
Effect: Special Ability - Defense
Loyal Teammate: Each other character gets +100 Power.
#, Rarity: CH-054, R
Name Terra
Type: Character
Team: Slade's Army
Cost: 1
Power: 300
Requirements: Energy, Flight
#, Rarity: CH-055, C
Name Terra
Type: Character
Team: Teen Titans
Cost: 2
Power: 500
Requirements: Energy, Flight
#, Rarity: CH-056, U
Name Terra
Type: Character
Cost: 3
Power: 600
Requirements: Energy, Flight
Effect: Special Ability - Offense
Earth Mover: When Terra wins the battle, Terra may move 1 damage from your opponent's Field to another one of their Fields.
#, Rarity: CH-057, R
Name Tramm
Type: Character
Team: Underwater
Cost: 0
Power: 100
Requirements: Water
#, Rarity: CH-058, C
Name Trident
Type: Character
Team: Underwater
Cost: 1
Power: 200
Requirements: Energy, Water
#, Rarity: CH-059, C
Name Trigon
Type: Character
Team: Azarath
Cost: 4
Power: 1000
Requirements: Energy, Strength
#, Rarity: CH-060, R
Name City Streets
Type: Field
Limit: 3
Effect: Field Effect
Each defender gets +100 Power
#, Rarity: FD-001, C
Name Pizza Shop
Type: Field
Limit: 4
Effect: Field Effect
None
#, Rarity: FD-002, C
Name Titans Tower
Type: Field
Limit: 3
Effect: Field Effect
Each Teen Titan character gets +100 Power.
#, Rarity: FD-003, C
Name Chemical Factory
Type: Field
Limit: 4
Effect: Field Effect
Plasmus gets +200 Power.
#, Rarity: FD-004, C
Name Cook's Electronics Store
Type: Field
Limit: 2
Effect: Field Effect
Overload gets +200 Power.
#, Rarity: FD-005, C
Name Slade's Headquarters
Type: Field
Limit: 4
Effect: Field Effect
Each Slade's Army character gets +100 Power.
#, Rarity: FD-006, C
Name Forest
Type: Field
Limit: 4
Effect: Field Effect
Characters with Fire gets +100 Power.
#, Rarity: FD-007, U
Name HIVE Academy
Type: Field
Limit: 3
Effect: Field Effect
Each HIVE Academy character gets +100 Power.
#, Rarity: FD-008, U
Name Junkyard
Type: Field
Limit: 2
Effect: Field Effect
No Skillz cards can be played when battling on this field.
#, Rarity: FD-009, R
Name Mad Mod's World
Type: Field
Limit: 4
Effect: Field Effect
Mad Mod gets +200 Power.
#, Rarity: FD-010, U
Name Other Dimension
Type: Field
Limit: 3
Effect: Field Effect
Each Other Dimension character gets +100 Power while defending.
#, Rarity: FD-011, R
Name Prison
Type: Field
Limit: 2
Effect: Field Effect
Go to Jail: If defenders lose a battle they go to Trash instead of to an opponent's Points Area.
#, Rarity: FD-012, R
Name Puppet King's Theatre
Type: Field
Limit: 4
Effect: Field Effect
Puppet King gets +200 Power.
#, Rarity: FD-013, U
Name Top of the Building
Type: Field
Limit: 3
Effect: Field Effect
Each character with Flight gets +100 Power.
#, Rarity: FD-014, R
Name Underwater
Type: Field
Limit: 3
Effect: Field Effect
Only Underwater characaters can play Skillz cards on this Field.
#, Rarity: FD-015, U
Name Morph Dodge
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Agility (can only be used on Defense)
Effect: Special Effect - Defense
If Beast Boy loses this battle, he does not go to the Points Area and goes to the Trash instead.
#, Rarity: SK-001, C
Name Rage
Type: Skillz
Power: 1 - 200
2 - 300
Requirements: None
Effect: Special Effect
None
#, Rarity: SK-002, C
Name Energy Cannon
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Cyborg gets +100 Power.
#, Rarity: SK-003, C
Name Flight of Darkness
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Flight
Effect: Special Effect - Offense
Raven voids all Field effects this battle.
#, Rarity: SK-004, C
Name Power of Flight
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Flight
Effect: Special Effect - Offense
Starfire voids all Field effects this battle.
#, Rarity: SK-005, C
Name Kick
Type: Skillz
Power: 0 - 100
1 - 200
Requirements: None
Effect: Special Effect
None
#, Rarity: SK-006, C
Name Punch
Type: Skillz
Power: 0 - 100
1 - 200
Requirements: None
Effect: Special Effect
None
#, Rarity: SK-007, C
Name Scheming
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Intelligence
Effect: Special Effect - Offense
If played on Slade, an opponent must discard 1 Action.
#, Rarity: SK-008, U
Name Energy Boom
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Thunder gets +100 Power.
#, Rarity: SK-009, C
Name Energy Storm
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Lightning gets +100 Power.
#, Rarity: SK-010, C
Name Pure Energy
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Overload gets +100 Power.
#, Rarity: SK-011, C
Name Bad Luck
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Magic
Effect: Special Effect - Offense
If played on Jinx, an opponent must discard 1 Action.
#, Rarity: SK-012, U
Name Charge!
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Strength
Effect: Special Effect - Offense
If Cinderblock wins this battle, add +1 damage to the Field.
#, Rarity: SK-013, U
Name Concentrated Energy
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Dr. Light gets +100 Power.
#, Rarity: SK-014, C
Name Crush
Type: Skillz
Power: 1 - 300
2 - 400
Requirements: Strength
Effect: Special Effect
None
#, Rarity: SK-015, U
Name Defensive Leap
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Agility (can only be used on Defense)
Effect: Special Effect - Defense
If Robin loses this battle, he does not go to the Points Area and goes to the Trash.
#, Rarity: SK-016, U
Name Double Team Special
Type: Skillz
Power: 0 - 200
1 - 300
2 - 400
Requirements: 2 Characters from the same Team.
Effect: Special Effect - Offense
If Robin and Cyborg win this battle, add +1 Damage to the Field.
#, Rarity: SK-017, U
Name Energy Power
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Gizmo gets +100 Power.
#, Rarity: SK-018, C
Name Energy Rays
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Trigon gets +100 Power.
#, Rarity: SK-019, C
Name Energy Weapon
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Energy
Effect: Special Effect - Offense
Trident gets +100 Power.
#, Rarity: SK-020, C
Name Enormous Strength
Type: Skillz
Power: 0 - 100
1 - 200
Requirements: Strength
Effect: Special Effect - Offense
If Mammoth wins this battle, add +1 damage to the Field.
#, Rarity: SK-021, U
Name Extreme Rage
Type: Skillz
Power: 1 - 100
2 - 200
3 - 300
Requirements: None
Effect: Special Effect - Offense
If you win this battle, add +1 damage to the Field.
#, Rarity: SK-022, R
Name Flying Assault
Type: Skillz
Power: 1 - 100
2 - 200
3 - 300
Requirements: Flight
Effect: Special Effect - Offense
Blackfire voids all Field effects this battle.
#, Rarity: SK-023, C
Name Group Attack
Type: Skillz
Power: 0 - 200
1 - 300
2 - 400
Requirements: At least 2 Characters with no Team.
Effect: Special Effect - Offense
Each attacking character on this Field gets +100 Power.
#, Rarity: SK-024, U
Name I've Got A Plan!
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Intelligence
Effect: Special Effect - Offense
If played on Robin, an opponent must discard 1 Action.
#, Rarity: SK-025, U
Name Power Punch
Type: Skillz
Power: 2 - 300
Requirements: None
Effect: Special Effect
None
#, Rarity: SK-026, U
Name Quick Reflexes
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
3 - 400
Requirements: Intelligence or Agility
Effect: Special Effect - Offense
If Red X wins this battle, opponent puts 2 Actions in the Trash.
#, Rarity: SK-027, U
Name Sneak Attack
Type: Skillz
Power: 2 - 100
3 - 200
Requirements: Intelligence
Effect: Special Effect - Offense
An opponent must put 1 Skillz card back in their hand.
#, Rarity: SK-028, R
Name Vanishing Act
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Magic
Effect: Special Effect - Defense
If played on Amazing Mumbo, an opponent discards 1 card from their hand.
#, Rarity: SK-029, U
Name Water Attack
Type: Skillz
Power: 0 - 100
1 - 200
2 - 300
Requirements: Water
Effect: Special Effect - Offense
Aqualad gets +100 Power.
#, Rarity: SK-030, C
Name Fix-It
Type: Storyline
Cost: 2
Effect: Draw Phase
After drawing cards, retrieve a character card of your choice from the Trash to your hand.
#, Rarity: SL-001, U
Name Will You Shut Up!
Type: Storyline
Cost: 3
Effect: Battle Phase
(Must be played before Skillz cards are played) Each opposing character on this Field gets -100 Power.
#, Rarity: SL-002, U
Name Tied Up
Type: Storyline
Cost: 3
Effect: Move Phase
During your Move phase, select an opponent's character. That character cannot move this turn.
#, Rarity: SL-003, U
Name Dogpile
Type: Storyline
Cost: 3
Effect: Battle Phase
(Must be played before Skillz cards are played) Each non-Infinity character on this Field gets +100 Power.
#, Rarity: SL-004, U
Name Finishing Blow
Type: Storyline
Cost: 2
Effect: Battle Phase
Whenevery your character wins a battle, add +1 damage to the Field.
#, Rarity: SL-005, U
Name Change of Heart
Type: Storyline
Cost: 1
Effect: Move Phase
Character with different Teams may move to a Field and bypass the Team check rule this turn.
#, Rarity: SL-006, U
Name Just Bring It
Type: Storyline
Cost: 2
Effect: Move Phase
(Can only be played by Attackers) During your move phase, force an opponent's character to move from the Staging Area to a Field that you are attacking.
#, Rarity: SL-007, R
Name Leave Me Alone
Type: Storyline
Cost: 4
Effect: Move Phase
Opponent must send a character on this Field back to the Staging Area.
#, Rarity: SL-008, R
Name Masks
Type: Storyline
Cost: 1
Effect: Move Phase
One of your characters can become any team member for this turn.
#, Rarity: SL-009, U
Name Robbery
Type: Storyline
Cost: 4
Effect: Battle Phase
(Must be played before Skillz cards are played) Look at an opponent's hand and choose a card. That opponent puts that card in their Trash.
#, Rarity: SL-010, R
Name Run Away!
Type: Storyline
Cost: 2
Effect: Battle Phase
(Must be played before Skillz cards are played) Move one of your characters from a Field to the Staging Area. The battle continues without that character.
#, Rarity: SL-011, U
Name Scared!
Type: Storyline
Cost: 5
Effect: Battle Phase
(Can only be played by Attackers) (Must be played before Skillz cards are played) An opponent cannot play Skillz cards this battle.
#, Rarity: SL-012, R
Name Standoff!
Type: Storyline
Cost: 4
Effect: Battle Phase
(Can only be played by Attackers) (Must be played before Skillz cards are played) No battle takes place. All characters go to the Staging Area.
#, Rarity: SL-013, R
Name Super Deform
Type: Storyline
Cost: 2
Effect: Move Phase
Reduce the Grade of a character of your choice for this battle. (Can only be played once per character.)
#, Rarity: SL-014, U
Name Take on the Team
Type: Storyline
Cost: 2
Effect: Battle Phase
(Must be played before Skillz cards are played) Void all team bonuses this battle.
#, Rarity: SL-015, U