MetaZoo CCG:

Séance Card List

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Name Edgar Cayce
Aura Type Spirit
Type/Tribe Beastie Humanoid
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 1 Spirit
Life Points 50
Effects ARENA: Whenever this Beastie is inflicted with [Sleep], add a Trance Counter to it instead. This Beastie has [Spirit] If it has a Trance Counter.
ASTRAL PROJECTION You may only activate this Power while this Beastie has a Trance Counter. Place a Beastie in your Afterlife into your Chapter and remove all Trance Counters from this Beastie.
Attack Hypnosis · [Sleep] · 50
End Combat after this Attack resolves.
Strong Against Dark
Set Number 1
Rarity Gold
Name Lady of the Lake
Aura Type Spirit, Water
Type/Tribe Beastie Spirit
Spellbook Limit 2 per spellbook
Cost 1 Water, 1 Spirit
Life Points 45
Traits Spirit
Terra Bonuses Lake 20, Nighttime 20
4th Wall Effects If you are not wearing a pink dress, this Beastie loses [Spirit]. If this Beastie is Damaged by a [Water] Page, this Effect is removed until the end of this turn.
Effects DROWNING "ACCIDENT" You may activate this Power at any time. Fatigue target Beastie and inflict it with [Scared].
Attack Drawing Breath · [Scared] · 40
Bookmark 1.
Strong Against Dark, Earth, Flame
Set Number 2
Rarity Gold
Name Walking Sam
Aura Type Spirit, Dark
Type/Tribe Beastie Demon
Spellbook Limit 1 per spellbook
Cost 2 Dark, 2 Spirit
Life Points 60
Traits Fear, Spirit
Effects ARENA: This Beastie cannot be affected by [Dark] or [Cosmic] Spells. This Beastie loses 10 LP when a Beastie you control from "Marionette Master" is Damaged or Destroyed. When this Beastie resolves an Attack, create a Puppet Token (20 LP [Spirit] Beastie with a 20 Damage Attack.)
MARIONETTE MASTER Take control of target Beastie or Token until this Beastie leaves the Arena. If you control 12 Puppet Tokens, you win the game.
Attack Sewn From Skin · [Scared] · 10
Strong Against Dark, Light, Spirit
Set Number 3
Rarity Gold
Name Wingoc
Aura Type Spirit, Dark
Type/Tribe Beastie Spirit
Spellbook Limit 4 per spellbook
Cost 1 Dark, 1 Spirit
Life Points 10
Traits Flight, Spirit
Terra Bonuses Full Moon 10, Nighttime 10
Effects ARENA: If an opposing Beastie with a [Sleep] Indicator is targeted or Damaged by an Attack from a Beastie Bloodsucker, do not remove [Sleep] Indicators or resolve Attacks from that opposing Beastie.
Attack Midnight's Fangs · [Sleep] · 10
The coin flip for [Sleep] on this Attack is automatically heads. Beastie Bloodsuckers deal +10 ATK DMG until the end of this turn.
Strong Against Dark, Light, Spirit
Set Number 4
Rarity Gold
Name Basket Ogress
Aura Type Dark
Type/Tribe Beastie Ogre
Spellbook Limit 4 per spellbook
Cost 2 Dark
Life Points 50
Traits Invisible
4th Wall Effects If a basket is within eyesight, this Beastie enters the Arena Awakened.
Effects MIDNIGHT SNACK You may pay 1 [Dark] and Destroy another Beastie or Artifact you control to Bookmark 1.
Attack Kidnapping · 10
If a Beastie Chibi is in Combat, end Combat and gain control of it until this Beastie leaves the Arena.
Strong Against Light, Spirit
Set Number 5
Rarity Gold
Name Chasse-Galerie
Aura Type Spirit, Dark
Type/Tribe Beastie Vehicle
Spellbook Limit 2 per spellbook
Cost 2 Spirit, 3 Dark
Life Points 100
Traits Flight, Unblockable
Terra Bonuses Nighttime 40, Fog LP20
4th Wall Effects If a real wooden canoe is within eyesight, you may Contract this Beastie from your Limbo, Cemetery, or Afterlife into the Arena Awakened.
Effects DEVIL'S BARGAIN Lose 60 LP to remove a Trait of your choice on all opposing Beasties until the end of your next turn.
Attack Wild Hunt · 60
Whenever this Attack Destroys a Beastie, Destroy all Beasties in the Arena that share the same name or are named "Snipe".
Strong Against Light, Spirit, Dark
Set Number 6
Rarity Gold
Name Sentry Box Devil
Aura Type Spirit, Dark
Type/Tribe Beastie Demon
Spellbook Limit 3 per spellbook
Cost 1 Spirit, 2 Dark
Life Points 20
Traits Immortal
Terra Bonuses Nighttime LP20, Dusk LP20
Effects BOXED BLOOD If this Beastie has 0 LP, Destroy another Beastie you control to have this Beastie recover 20 LP.
ARENA: This Effect if nullified if this Beastie has 0 LP. Each time another non-Token Beastie you control is Destroyed, each opposing Caster Destroys a non-Token Beastie they control.
Attack Sulfur Shadows · [Burn](1) · 0
: If a real sentry box is within eyesight, this Attack deals +100 Damage.
Strong Against Light, Spirit, Dark
Set Number 7
Rarity Gold
Name Callopode
Aura Type Forest, Light
Type/Tribe Beastie Fearsome Critter
Spellbook Limit 4 per spellbook
Cost 1 Forest, 1 Light
Life Points 60
Traits Convert
Terra Bonuses Forest LP10, Daytime 15
4th Wall Effects ARENA: When an opposing Caster produces a sound that triggers a 4th Wall Effect, up to 3 target Beasties gain +10 LP.
HAPPY WAR JIG You must do a happy jig. If you do, all Beasties you control deal +10 ATK DMG until the end of this turn.
Attack Horrible Harmony · 10
: You may plug your ears and sign a song horribly. If you do, this Attack deals +20 Damage and inflicts [Confusion].
Strong Against Dark, Water
Set Number 8
Rarity Gold
Name Brown Mountain Lights
Aura Type Light, Cosmic
Type/Tribe Beastie Spirit
Spellbook Limit 6 per spellbook
Cost 1 Light, 1 Cosmic
Life Points 30
Traits Spirit
Terra Bonuses Mountain LP10, Forest LP15
Effects This Page may be Contracted for 2 Cosmic, 2 Light, or 2 Forest.
You may Fatigue 2 other Beasties named "Brown Mountain Lights". If you do, place a Page named "Paul Bunyan" from your Spellbook or Chapter into the Arena Fatigued.
Attack Protecting Home · 15
If a Beastie is named "Paul Bunyan" is in the Arena or any Limbo, this Attack deals +35 Damage.
Strong Against Spirit, Dark
Set Number 9
Rarity Gold
Name Cisco Grove Entities
Aura Type Lightning, Cosmic
Type/Tribe Beastie Alien
Spellbook Limit 4 per spellbook
Cost 1 Lightning, 1 Cosmic
Life Points 30
Terra Bonuses Stars 20
Effects When this Beastie is removed from the Arena, all Pages under this Beastie are returned to the Arena under its owner's control Fatigued.
CONTRACT: You may pay 1 Lightning to create a Cisco Robot Token (40 LP [Lightning] Beastie with a 40 Damage Attack).
Attack Retrieve the Specimen · [Confusion] · 30
After resolving Combat, if the original target of this Attack has an Aura Cost of 1 or less, place that Beastie under this Beastie.
Strong Against Spirit, Water
Set Number 10
Rarity Gold
Name Black Aggie
Aura Type Dark, Earth
Type/Tribe Beastie
Spellbook Limit 1 per spellbook
Cost 2 Dark, 3 Earth
Life Points 140
Traits Fear, Defender, Stone Skin
Terra Bonuses Nighttime LP20, Full Moon 30
Effects ARENA: Beasties that Attack this Beastie are dealt Damage equal to half the Damage dealt after resolving Combat. This Beastie cannot be affected by [Dark] Spells.
GAZE You may only use this Power once per game. At the start of each turn, both Casters lose X LP. X starts at 10 and is doubled at the end of each turn. End this Effect when this Beastie leaves the Arena.
Attack Grief · [Scared] · 60
Strong Against Lightning, Light, Spirit
Set Number 11
Rarity Gold
Name Humpledumple
Aura Type Dark, Earth
Type/Tribe Beastie Goblin
Spellbook Limit 3 per spellbook
Cost 1 Dark, 2 Earth
Life Points 120
Traits Regen
Terra Bonuses Forest 15 LP15, Nighttime 15 LP 15
Effects CONTRACT: Index until you find a Beastie Goblin. Place that revealed Beastie into the Arena.
ARENA: No opposing Pages may be Contracted on your turn.
Attack Stumble · 40 · [Forest]
: If you stomp your feet, Destroy target Special Terra Page. This Attack deals +10 Damage for each Beastie Goblin in all Limbos.
Strong Against Lightning, Light, Spirit
Set Number 12
Rarity Gold
Name Casey Jones
Aura Type Spirit, Flame
Type/Tribe Beastie Spirit
Spellbook Limit 2 per spellbook
Cost 2 Spirit, 4 Flame
Life Points 50
Traits Fleet, Spirit
Terra Bonuses Nighttime 15, City 15
Effects CONTRACT: You may search your Spellbook, Limbo, Cemetery, or Afterlife for a Page with the name "Ghost Train" and place it into the Arena Awakened.
CANNONBALL Send a Beastie you control to your Afterlife. Target opposing Caster is dealt 100 Damage.
Attack Burning Rails · [Burn](3) · 50
Strong Against Forest, Frost, Dark
Set Number 13
Rarity Gold
Name Ghosts of the Sloss Furnaces
Aura Type Spirit, Flame
Type/Tribe Beastie Spirit
Spellbook Limit 6 per spellbook
Cost 1 Spirit, 1 Flame
Life Points 30
Traits Spirit
Terra Bonuses City 10, Nighttime 10
4th Wall Effects ARENA: Coal is considered to be within eyesight.
Effects STOKING THE FLAMES Contract a [Flame] Spell with an Aura Cost of 1 from your Cemetery.
Attack Burning Punch · [Burn] [Scared] · 20
If this Attack Damages a Caster, the next [Flame] Spell you Contract this turn that Damages an opposing Caster deals +30 Damage.
Strong Against Forest, Frost, Dark
Set Number 14
Rarity Gold
Name Sheepsquatch
Aura Type Forest
Type/Tribe Beastie Sasquatch
Spellbook Limit 4 per spellbook
Cost 2 Forest
Life Points 70
Traits Convert
Terra Bonuses Forest 10, Mountain 10
Effects HERD THE APES Beastie Sasquatches you control cost 1 less [Forest] Aura to Contract to a minimum of 1 Aura until the end of this turn. This Effect does not stack.
Attack Ram Slam · 20
Strong Against Water
Set Number 15
Rarity Gold
Name Alaskan Ice Monster
Aura Type Water, Frost
Type/Tribe Beastie Fish
Spellbook Limit 1 per spellbook
Cost 2 Water, 3 Frost
Life Points 160
Traits Regen
Terra Bonuses River LP20, Winter LP20
Effects ARENA: All other Beastie Fish you control cannot be targeted by Attacks or Spells. Inflict this Beastie with [Frozen](1) at the end of your turn. Beasties with "Trout" in their name gain the Fish Tribe.
CHUM Awaken another target Beastie Fish.
Attack Crystal Cut · [Frozen](3) · 40
If this Attack Damaged a Caster, Bookmark 1.
Strong Against Water, Flame, Earth
Set Number 16
Rarity Gold
Name Glacial Demon
Aura Type Frost
Type/Tribe Beastie Demon
Spellbook Limit 3 per spellbook
Cost 3 Frost
Life Points 60
Traits Invisible
Terra Bonuses Winter 20
4th Wall Effects If there is a sled within eyesight, this Beastie enters the Arena Awakened.
Effects STRANGLE Discard a Page from your Chapter to inflict target Beastie with [Frozen](4).
Attack Miner's Misfortune · [Confusion] · 10
Strong Against Water
Set Number 17
Rarity Gold
Name Lady Luck
Aura Type Neutral
Type/Tribe Beastie Humanoid
Spellbook Limit 1 per spellbook
Cost 3 Neutral
Life Points 60
Traits Flash, Flash
4th Wall Effects ARENA: If gold is within eyesight, once per turn the active Caster may choose the result of any die roll or coin flip that turn instead of resolving it.
Effects This Beastie gains +10 LP/+10 ATK DMG for each Token in the Arena represented by a playing card or MetaZoo x WPT Kickstarter Playing Card.
Attack High Roller · 10
Each Caster [Die]. For each die roll that resulted in a 6, this Attack deals +50 Damage.
Set Number 18
Rarity Gold
Name Copenhagen Devil
Aura Type Forest, Lightning
Type/Tribe Beastie Demon
Spellbook Limit 2 per spellbook
Cost 2 Forest, 2 Lightning
Life Points 100
Traits Fear, Regen, Convert
Terra Bonuses Farm LP25, Lightning Storm 20
Effects CONTRACT: Inflict target Beastie with [Paralyze].
Attack Shocking Maul · [Paralyze] · 50
Demonic Screech · [Scared] · 40
You may reduce this Attack's Damage to 0 to reactivate this Beastie's [Fear] after resolving Combat.
Strong Against Water, Water
Set Number 19
Rarity Gold
Name Splinter Cat
Aura Type Forest, Lightning
Type/Tribe Beastie Cat
Spellbook Limit 4 per spellbook
Cost 1 Forest, 1 Lightning
Life Points 60
Traits Fleet
Terra Bonuses Forest 20
Effects SPLINTER BASH Once per turn, you may Destroy a [Forest] Terra Page to have this Beastie's Attack inflict [Paralyze] until the end of your turn and Awaken this Beastie.
Attack Thunder Head · 30 · [Forest]
: If a felled tree is within eyesight, place this Beastie into your Chapter after resolving Combat.
Strong Against Water, Water
Set Number 20
Rarity Gold
Name Manchac Swamp Sunken Skeletons
Aura Type Dark, Water
Type/Tribe Beastie Skeleton
Spellbook Limit 5 per spellbook
Cost 1 Dark, 1 Water
Life Points 20
Traits Spirit
Terra Bonuses Swamp LP10, Nighttime 10
4th Wall Effects TRINITY SUMMONING: If a skull is within eyesight, Destroy 3 Beasties named "Manchac Swamp Sunken Skeletons" you control to place a Beastie named "Manchac Swamp Priestess" from your Spellbook, Limbo, Cemetery, Afterlife, or Chapter into the Arena.
Attack Forever Together · 10
Contract a Beastie named "Manchac Swamp Sunken Skeletons" from your Limbo or Spellbook into the Arena Fatigued.
Strong Against Earth, Flame, Light, Spirit
Set Number 21
Rarity Gold
Name Shawnahooc
Aura Type Dark, Water
Type/Tribe Beastie Demon
Spellbook Limit 2 per spellbook
Cost 1 Dark, 1 Water
Life Points 60
Terra Bonuses Nighttime 10, River LP20
Effects You may Contract this Page at any time.
ARENA: Whenever an opposing Caster Bookmarks on their turn due to an Effect from a Page they control, Bookmark the same number of Pages. This Effect does not stack.
Attack Demon Spear · [Poison](2) · 5
Until the end of the next turn, a Caster Damaged by this Attack cannot Contract a Beastie that shares the same name with a Beastie they control.
Strong Against Earth, Flame, Light, Spirit
Set Number 22
Rarity Gold
Name Cursed Contract
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Spirit
Effects You may Contract this Page any time an opposing Caster Contracts a non-[Light] or non-[Spirit] Spell.
Replace the Effect Text of that Spell with the Effect: "The Caster that Contracted this Spell loses 75 LP."
Set Number 23
Rarity Gold
Name Spirit Storm
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 1 per spellbook
Cost 6 Spirit
Effects Replace all Beasties without [Spirit] in the Arena with Fatigued Spirit Tokens (10 LP [SpiritAura] Beasties with a 10 Damage Attack and [Spirit]) under your control. All replaced Beasties are sent to the Limbo.
Set Number 24
Rarity Gold
Name Satanic Panic!
Aura Type Dark
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 3 Dark
4th Wall Effects If you were alive between 1986-1994, you may Contract this Page at any time.
Effects For each [SpiritAura] or [Dark] non-Token Beastie in the Arena, create a Satanic Cultist Token (20 LP [Dark] Beastie with 20 Damage Attack). You may Destroy a Beastie Demon you control to Contract this Page from your Cemetery for 4 [Dark] and place it into the Afterlife.
Set Number 25
Rarity Gold
Name Embedding the Soul
Aura Type Light
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 3 Light
4th Wall Effects You must say "Let there be life!" to Contract this Page.
Effects All Artifact [Equipment] under your control unequips and enters the Arena under its owner's control. All Artifact's under your control lose the Pages Type Artifact and gain the Page Type Beastie, recover 30 LP, and lose all Effect Text. All Pages that gained the Page Type Beastie from this Effect with an Aura Cost of 1 or more gain the Attack "Soul Slash" which has Base Damage equal to the Page's maximum LP when this Effect resolves.
Set Number 26
Rarity Gold
Name Chains of Old Scratch
Aura Type Dark
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Dark
Life Points 110
Traits Trap, Defender
4th Wall Effects Unless you rattle a chain at the start of your turn you lose 50 LP.
Effects ARENA: Casters must Discard a Page from their Chapter before Bookmarking with Effects. If a Caster has no Pages in their Chapter when Bookmarking with an Effect, they must discard one Page after Bookmarking. This Effect does not stack.
Set Number 27
Rarity Gold
Name Planchette
Aura Type Light
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 2 Light
Life Points 35
4th Wall Effects I SEE GHOSTS You must place this Artifact over one eye while resolving this Effect. Target opposing Caster reveals 3 Pages from the top of their Spellbook. If it is between 3 AM and 4 AM, reveal 7 Pages instead. Place those Pages on top of their Spellbook in any order. Send this Artifact into your Limbo.
Strong Against Dark
Set Number 28
Rarity Gold
Name Frost Shield
Aura Type Frost
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 1 Frost
Life Points 50
Effects ARENA: Beasties you control cannot have their Traits nullified or removed by Page Effects.
BULWARK Target Beastie gains [Defender] until the end of the next turn.
Strong Against Water
Set Number 29
Rarity Gold
Name Medium's Crystal Eye
Aura Type Spirit
Type/Tribe Artifact Essence
Spellbook Limit 2 per spellbook
Cost 0 Spirit
Life Points 50
Effects You may Fatigue this Artifact at any time to generate 1 [SpiritAura] and 1 [EarthAura]. You may not control more than 2 Artifact Essence in the Arena.
Strong Against Dark
Set Number 30
Rarity Gold
Name Reaper's Crown
Aura Type Dark
Type/Tribe Artifact Essence
Spellbook Limit 2 per spellbook
Cost 0 Dark
Life Points 50
Effects You may Fatigue this Artifact at any time to generate 1 [DarkAura] and 1 [SpiritAura]. You may not control more than 2 Artifact Essence in the Arena.
Strong Against Light, Spirit
Set Number 31
Rarity Gold
Name Houdini's Hat
Aura Type Light
Type/Tribe Artifact Essence
Spellbook Limit 2 per spellbook
Cost 0 Light
Life Points 50
Effects You may Fatigue this Artifact at any time to generate 1 [LightAura] and 1 [SpiritAura]. You may not control more than 2 Artifact Essence in the Arena.
Strong Against Dark
Set Number 32
Rarity Gold
Name Space Rock Dagger
Aura Type Cosmic
Type/Tribe Artifact Essence
Spellbook Limit 2 per spellbook
Cost 0 Cosmic
Life Points 50
Effects You may Fatigue this Artifact at any time to generate 1 [CosmicAura] and 1 [SpiritAura]. You may not control more than 2 Artifact Essence in the Arena.
Strong Against Spirit
Set Number 33
Rarity Gold
Name Sunken Gravestones of Manchac
Aura Type Water
Type/Tribe Artifact Essence
Spellbook Limit 2 per spellbook
Cost 0 Water
Life Points 50
Effects You may Fatigue this Artifact at any time to generate 1 [SpiritAura] and 1 [WaterAura]. You may not control more than 2 Artifact Essence in the Arena.
Strong Against Earth, Flame
Set Number 34
Rarity Gold
Name Jagged Peaks Orb
Aura Type Earth
Type/Tribe Artifact Terra Orb
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 0 Earth
Life Points 30
Traits Trap, Conver, Self-Destruct
Effects DESTROYED: Until the end of the active Caster's next turn, [Mountain] is active. Target Beastie or Caster loses 20 LP.
Strong Against Lightning
Set Number 35
Rarity Gold
Name Calcified Dunes Orb
Aura Type Flame
Type/Tribe Artifact Terra Orb
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 0 Flame
Life Points 30
Traits Trap, Conver, Self-Destruct
Effects DESTROYED: Until the end of the active Caster's next turn, [Desert] is active. Target Beastie or Caster loses 20 LP.
Strong Against Forest, Frost
Set Number 36
Rarity Gold
Name Hidden Grove Orb
Aura Type Forest
Type/Tribe Artifact Terra Orb
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 0 Forest
Life Points 30
Traits Trap, Conver, Self-Destruct
Effects DESTROYED: Until the end of the active Caster's next turn, [Forest] is active. Target Beastie or Caster loses 20 LP.
Strong Against Water
Set Number 37
Rarity Gold
Name Natural Chaos Orb
Aura Type Neutral
Type/Tribe Artifact Terra Orb
Spellbook Limit 1 per spellbook
Cost 1 Neutral
Life Points 10
Traits Trap, Conver, Self-Destruct
Effects ARENA: This Artifact generates 1 Aura of any type when using Convert.
DESTROYED: Choose any type of Terra. Until the end of this turn, the chosen Terra is active. Target Beasties or Casters loses 10 LP.
Set Number 38
Rarity Gold
Name Heat Lightning Orb
Aura Type Lightning
Type/Tribe Artifact Terra Orb
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 1 Lightning
Life Points 30
Traits Trap, Conver, Self-Destruct
Effects DESTROYED: Until the end of the active Caster's next turn, [Lightning Storm] is active. Target Beastie or Caster loses 20 LP.
Strong Against Water
Set Number 39
Rarity Gold
Name Possessed Aura
Aura Type Neutral
Type/Tribe Aura
Spellbook Limit 2 per spellbook
Effects You may Fatigue this Aura Page at any time to generate 1 Aura of any Aura a Basic Aura Page in the Arena can generate.
Set Number 40
Rarity Gold
Name Black Dog of the Hanging Hills
Aura Type Spirit
Type/Tribe Beastie Spirit
Spellbook Limit 6 per spellbook
Cost 1 Spirit
Life Points 25
Traits Spirit
Terra Bonuses Nighttime 10, Forest 10
4th Wall Effects CONTRACT: If a crystal ball is within eyesight, choose the result of the next coin flip or die roll this turn.
Effects CONTRACT: If this is the third Page you have Contracted with "Black Dog" in its name this turn, target Beastie is dealt 60 Damage.
Attack Torturing Omens · [Scared] · 20
You may place a Beastie from your Limbo into your Afterlife.
Strong Against Dark
Set Number 41
Rarity Silver
Name Hag of Detroit
Aura Type Dark, Spirit
Type/Tribe Beastie Demon
Spellbook Limit 4 per spellbook
Cost 1 Dark, 2 Spirit
Life Points 35
Traits Fear, Spirit
Terra Bonuses Nighttime 15, Suburban 15
4th Wall Effects If an opposing Caster is younger than 13 years old, you may inflict target opposing Beastie with [Sleep].
Effects SLEEP TIGHT Target Awakened Beastie is inflicted with [Sleep].
Attack Sleep Terrors · [Sleep] · 30
This Attack deals +10 Damage for each Beastie in the Arena with a [Sleep] Indicator.
Strong Against Dark, Light, Spirit
Set Number 42
Rarity Silver
Name Sackabilly
Aura Type Dark, Spirit
Type/Tribe Beastie Demon
Spellbook Limit 4 per spellbook
Cost 1 Dark, 2 Spirit
Life Points 35
Traits Fear, Spirit
Terra Bonuses Nighttime 15, Suburban 15
4th Wall Effects If an opposing Caster is younger than 13 years old, you may make this Page's [Fear] result automatically tails.
Effects HORRIFY Target Awakened Beastie is inflicted with [Scared].
Attack Relish Their Fear · [Scared] · 30
This Attack deals +10 Damage for each Beastie in the Arena with [Fear].
Strong Against Dark, Light, Spirit
Set Number 43
Rarity Silver
Name Dark Fortune
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Spirit
Effects Declare the name of a non-Aura Page, Reveal target Caster's Chapter. If there is a Page in target Caster's Chapter with the name you declared, send one of those Pages into their respective Afterlife. If not, send your Chapter into your Afterlife.
Set Number 44
Rarity Silver
Name Permanent Possession
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 4 Spirit
Effects Choose a Beastie in the Arena and take control of it until that Beastie leaves the Arena.
Set Number 45
Rarity Silver
Name Fetish Artifact
Aura Type Spirit
Type/Tribe Artifact
Spellbook Limit 4 per spellbook
Cost 1 Spirit
Life Points 10
Traits Spirit
Effects ARENA: [SpiritAura] Beasties are dealt 10 less Damage from [CosmicAura] Spells.
VEIL GOLEM Target a Beastie in the Arena. Pay that Beastie's Aura Cost with any Aura and Awaken this Artifact. This Artifact is now considered a Beastie instead and gains the printed Attacks of the targeted Beastie until the end of the next turn.
Strong Against Dark
Set Number 46
Rarity Silver
Name D.C. the Demon Cat
Aura Type Spirit, Dark
Type/Tribe Beastie Demon
Spellbook Limit 4 per spellbook
Cost 1 Dark, 1 Spit
Life Points 25
Traits Fear, Spirit
Terra Bonuses City 10
4th Wall Effects If you are playing in Washington, D.C., this Page gains [Fleet].
Effects UNLUCKY You may activate this Power at any time. If this Beastie has no Meow Counters, choose the next result of an opposing Caster's die roll or coin flip this turn. Place a Meow Counter on this Beastie.
Attack Scratching Pages · [Scared] · 10
If this Attack Damaged a Caster, that Caster sends the top Page of their Spellbook to the Afterlife.
Strong Against Dark, Light, Spirit
Set Number 47
Rarity Bronze
Name Drowned Pianist
Aura Type Spirit
Type/Tribe Beastie Spirit
Spellbook Limit 6 per spellbook
Cost 1 Neutral, 1 Spirit
Life Points 25
Traits Spirit
Terra Bonuses Lake 10, Nighttime 10
4th Wall Effects If you hear and see a musical keyboard being played, this Beastie deals +10 ATK DMG.
Effects ARENA: This Beastie cannot be dealt Damage by [WaterAura] Beasties. Beasties cannot target this Beastie with Powers. This Beastie cannot be Damaged or Destroyed by [WaterAura] Spells.
Attack Tritones · [Scared] · 20
[WaterAura] Beasties deal +10 ATK DMG until the end of the next turn.
Strong Against Dark
Set Number 48
Rarity Bronze
Name Not Deer
Aura Type Spirit
Type/Tribe Beastie Demon
Spellbook Limit 4 per spellbook
Cost 2 Spirit
Life Points 40
Traits Spirit
Terra Bonuses Forest 10, Dusk 10
4th Wall Effects CONTRACT: If you have seen a deer today or if a Beastie named "Wendigo" is in the Arena, inflict target opposing Beastie with [Scared].
Effects ARENA: All other Beasties with a [ForestTer] Terra Bonus have +10 ATK DMG if [ForestTer] is active.
Attack Bloodied Claws · 20
You may send a Beastie from your Limbo into your Afterlife.
Strong Against Dark
Set Number 49
Rarity Bronze
Name Clairvoyance
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 1 Spirit
Effects You may Contract this Page from your Cemetery by placing it into your Afterlife.
Reveal target Caster's Chapter.
Set Number 50
Rarity Bronze
Name Ectoplasm
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Spirit
Effects If you control a Beastie with [Spirit], create 2 Ectoplasm Tokens (10 LP [SpiritAura] Artifact with the Effect "You may Fatigue this Token to Destroy all Ectoplasm Tokens in the Arena. If you do, you may Contract a Beastie with [Spirit] from your Afterlife.").
Set Number 51
Rarity Bronze
Name The Hierophant
Aura Type Spirit
Type/Tribe Spell
Spellbook Limit 4 per spellbook
Cost 1 Neutral, 1 Spirit
4th Wall Effects If you reveal a Hierophant Tarot card to an opposing Caster, you may Contract this Spell at any time.
Effects Place up to 2 Beasties from each Caster's respective Limbo into their Afterlife.
-OR-
Destroy a Special Terra Page.
Set Number 52
Rarity Bronze
Name Talking Board
Aura Type Spirit
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 1 Spirit
Life Points 50
Traits Fleet
4th Wall Effects This Page costs 1 less Aura to Contract if at least 2 people are touching a talking board within eyesight.
Effects SÉANCE Each Caster writes down 6 different letters of their choice and reveals them, starting with the Caster to the left of the active Caster and going clockwise. Until the end of this turn, you may Contract a Beastie for 1 less Aura if their name only contains letters mentioned from this Artifact's Effect this turn.
Strong Against Dark
Set Number 53
Rarity Bronze
Name The Gargoyle
Aura Type Dark, Flame
Type/Tribe Beastie Bloodsucker
Spellbook Limit 6 per spellbook
Cost 1 Flame, 1 Dark
Life Points 50
Traits Flying, Stone Skin, Bloodsucker
Terra Bonuses Farm LP25, Nighttime 10
4th Wall Effects If you are wearing fake blood, you may Contract this Beastie at any time for 1 [DarkAura] by Destroying 1 Awakened Beastie you control.
Effects CONTRACT: You and Beasties you control cannot be dealt Damage or Lose LP outside of Combat from Pages controlled by opposing Casters until the start of your next turn.
Attack Mob Claw · 10
This Attack deals +10 Damage for each opposing Caster.
Strong Against Light, Spirit, Forest, Frost
Set Number 54
Rarity Silver
Name All Hallow's Eve
Aura Type Dark
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 2 Neutral, 5 Dark
4th Wall Effects If it is October, place all Beasties in all opposing Casters' Limbos, Cemeteries, and Afterlives in the Arena Awakened under your control.
Effects Place all Beasties in your Limbo, Cemetery, and Afterlife in the Arena Awakened under your control. Remove [Spirit] and [Invisible] on all Beasties until the end of the next turn. Place all Beasties that have entered the Arena this turn by this Spell into their owner's Afterlife at the end of the turn. Place this Page into the Afterlife.
Set Number 55
Rarity Silver
Name Death
Aura Type Dark
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Dark
4th Wall Effects If you reveal a Death Taror Card to an opposing Caster, you may Contract this Spell any time a Beastie Page is being Contracted.
Effects Do not resolve any Effects of a Beastie Page being Contracted and place it in Limbo.
-OR-
You may play 1 [DarkAura], [LightAura], or [SpiritAura] Beastie with an Aura Cost of 2 of less from any Limbo into the Arena Fatigued under your control.
Set Number 56
Rarity Silver
Name Blodd Grimoire
Aura Type Dark
Type/Tribe Artifact
Spellbook Limit 4 per spellbook
Cost 2 Dark
Life Points 70
Traits Flying
4th Wall Effects While a vile of fake blood is within eyesight, Beasties you control with [Bloodsucker] gain the Effect "ARENA: Damage dealt by this Beastie also recovers the same amount of LP to the controller of this Beastie. This Effect does not stack."
Effects BLOOD BOON You lose 50 LP. All Beastie Bloodsuckers gain +20 LP until the start of your next turn.
Strong Against Light, Spirit
Set Number 57
Rarity Silver
Name Chibi Salem's Witches
Aura Type Dark
Type/Tribe Beastie Chibi
Spellbook Limit 4 per spellbook
Cost 1 Dark
Life Points 10
Traits Flying
Terra Bonuses Suburban 5
Effects CONTRACT: You may search your Spellbook for a Page named "Salem's Witches" and add it to your Chapter.
DESTROYED: You may pay 1 [Dark] to place a Page named "Salem's Witches" from your Chapter, Limbo, or Afterlife into the Arena Awakened.
Attack First Trick or Treat · 5
: If it is October and this Attack Damaged a Caster, that Caster Discards a Page from their Chapter.
Strong Against Light, Spirit
Set Number 58
Rarity Bronze
Name Green Thing
Aura Type Cosmic, Dark
Type/Tribe Beastie Alien
Spellbook Limit 2 per spellbook
Cost 1 Cosmic, 1 Dark
Life Points 70
Traits Burrow
Terra Bonuses Suburban LP20
Effects STUDY TERRA All Special Terra Pages have their Effect Text Box nullified until the end of the next turn. This Beastie cannot burrow next turn.
Attack Morph Terrain · 20
You may reorder all Terra Pages in the Arena.
Strong Against Light, Spirit, Spirit
Set Number 59
Rarity Bronze
Name Stickman of Clark County
Aura Type Dark
Type/Tribe Beastie Scarecrow
Spellbook Limit 5 per spellbook
Cost 1 Dark
Life Points 60
Terra Bonuses Farm LP20
4th Wall Effects If a stick is within eyesight, this Beastie gains +20 LP.
Effects ARENA: Any opposing Beastie touching this Beastie must choose this Beastie as the target for their Attacks.
Attack 1,000 Sticks · 0
Reduce all Damage dealt by this Attack to 0 and move this Beastie anywhere in the Arena.
Strong Against Light, Spirit
Set Number 60
Rarity Bronze
Name Third Eye Man
Aura Type Dark
Type/Tribe Beastie Humanoid
Spellbook Limit 4 per spellbook
Cost 2 Dark
Life Points 50
Traits Fleet
Terra Bonuses City 20, Nighttime LP20
Effects DAMNED Create an Investigating Policeman Token (20 LP [Neutral] Beastie with 10 Damge Attack) and Destroy this Beastie. Destroy target Special Terra Page.
Attack Catacomb Run · 10
: If you have a visible third eye, you may place up to 3 Pages in an opposing Caster's Limbo or Cemetery into their Afterlife.
Strong Against Light, Spirit
Set Number 61
Rarity Bronze
Name Black Mass
Aura Type Dark
Type/Tribe Spell
Spellbook Limit 4 per spellbook
Cost 2 Dark
Effects You may Destroy any number of Beasties you control. Apply the following Effects based on the number of Beasties Destroyed:
1 or more: Beasties you control gain +10 LP.
2 or more: You may place a Beastie not Destroyed by this Spell from any Limbo into the Arena Fatigued under your control.
4 or more: Inflict all opposing Beasties with [Scared].
7 or more: Bookmark 4.
Set Number 62
Rarity Bronze
Name Boojum
Aura Type Earth, Light
Type/Tribe Beastie Sasquatch
Spellbook Limit 2 per spellbook
Cost 1 Earth, 2 Light
Life Points 65
Traits Invisible
Terra Bonuses Dawn 20, Forest LP20
4th Wall Effects CONTRACT: If a cob pipe is within eyesight, create 3 Stone Jug Tokens (25 LP [EarthAura] Artifacts with the Effect "ARENA: Any Caster may Attack, target, or Destroy this Artifact. DESTROYED: Any Artifact under thi Artifact is placed into the Arena Awakened."). If you do, you may search your Spellbook for up to 2 Artifacts with an Aura Cost of 0 and place each Artifact under a Stone Jug Token in the Arena.
Attack Jug Smash · 60
Strong Against Dark, Lightning
Set Number 63
Rarity Silver
Name Temperance
Aura Type Light
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Light
4th Wall Effects You may only Contract this Page any time a Spell is Contracted and if you reveal a Temperance Taror card to an opposing Caster.
Do not resolve that Spell and shuffle it back into its owner's Spellbook.
-OR-
If that Spell is [DarkAura] or [SpiritAura], replace the Effect Text of that Spell with the Effect "Place this Page into the Afterlife."
Set Number 64
Rarity Silver
Name Magic Scarecrow
Aura Type Light
Type/Tribe Artifact
Spellbook Limit 8 per spellbook
Cost 1 Light
Life Points 50
Effects ARENA: Beastie Scarecrows have +10 LP/ +10 ATK DMG.
STICKS AND HAY Search your Spellbook for a Page with an Aura Cost of 1 or less and the Tribe Scarecrow and place it into the Arena fatigued. This Artifact does not Awaken at the start of your next turn.
Strong Against Dark
Set Number 65
Rarity Silver
Name Sam's Cryptid Cam
Aura Type Light
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 2 Light
Life Points 60
Traits Fleet, Flash
4th Wall Effects SNAPSHOT If camera film is within eyesight, target a Beastie with an Aura Cost of 2 or less. If the targeted Beastie has the [Spirit] Trait it loses the [Spirit] Trait until the end of the next turn. Place a Photograph token in the Arena that is a copy of the targeted Beastie with the text "This Beastie loses and cannot gain Traits. Destroy this Beastie at the end of your next turn".
Strong Against Dark
Set Number 66
Rarity Silver
Name Colorado Springs Elf
Aura Type Dark, Light
Type/Tribe Beastie Elf
Spellbook Limit 5 per spellbook
Cost 1 Dark, 1 Light
Life Points 35
Traits Magiproof
4th Wall Effects DESTROYED: Once per game, you may say "Bring on the children" to place up to 3 Beasties with the name "Colorado Spring Elf" or that have "Chibi" in their name from you Limbo or Chapter into the Arena.
Effects ARENA: You may pay 1 [LightAura] at any time for this Beastie to gain the name "Chibi Humanoid".
Attack Hammer Slammer · 20
Target up to 3 different Beasties and deal 10 Damage to each.
Strong Against Dark, Light, Spirit
Set Number 67
Rarity Bronze
Name Kissie Bug
Aura Type Forest, Light
Type/Tribe Beastie Bug
Spellbook Limit 5 per spellbook
Cost 1 Forest, 1 Light
Life Points 50
Traits Flight, Convert
Terra Bonuses Forest 10
4th Wall Effects BLIND LOVE You may use this Power at any time if you make kissing sounds. This Beastie loses [Flight] until the end of the next turn. Target opposing Caster cannot target a Beastie named "Kissie Bug" with an Attack until the end of the turn.
Attack Love Bite · 15
If a Beastie is Damaged from this Beastie's Attack, that Beastie cannot target a "Kissie Bug" with an Attack until the end of the next turn.
Strong Against Dark, Water
Set Number 68
Rarity Bronze
Name Materialize
Aura Type Light
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 1 Lightning
Effects Place a Solidity Counter on all Beasties in the Arena. All Beasties with a Solidity Counter in the Arena lose and cannot gain [Spirit].
Set Number 69
Rarity Bronze
Name Dybbuk Box
Aura Type Light
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 1 Neurtal, 2 Light
Life Points 90
Traits Self-Destruct
Effects ARENA: This Artifact may be declared as a Defender.
DESTROYED: Target opposing Beastie in Combat is considered under your control until the end of the turn. Create a Dybbuk Token (80 LP [DarkAura] Beastie with a 50 Damage Attack).
Strong Against Dark
Set Number 70
Rarity Bronze
Name Sam's Backpack
Aura Type Light
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 2 Light
Life Points 65
Traits Fleet
Effects ARENA: If any Page with "Sam's" in its name is touching this Artifact and is targeted for an Attack, this Artifact becomes the target of the Attack instead.
HANDY SAM Search your Spellbook for an Artifact or Spell with "Sam's" in its name and place it into your Chapter.
Strong Against Dark
Set Number 71
Rarity Bronze
Name Bay Rum
Aura Type Light
Type/Tribe Potion
Spellbook Limit 4 per spellbook
Cost 0 Light
Effects Target Caster recovers 25 LP and cannot be inflicted with Status Effect Indicators until the end of the next turn.
-OR-
Target Beastie loses 10 LP and has a Status Effect Indicator removed.
Set Number 72
Rarity Bronze
Name Black Helicopter
Aura Type Cosmic, Dark
Type/Tribe Beastie Vehicle
Spellbook Limit 3 per spellbook
Cost 2 Dark, 2 Cosmic
Life Points 40
Traits Flight, Fear
Terra Bonuses Nighttime LP30, Stars 20
Effects BLACK VIPER SQUAD Target up to 5 Beastie Tokens in the Arena. Awaken and take control of those Beasties until the end of this turn.
Attack On My Mark · [Scared] · 40
: You may say "On my count: 3, 2, 1, go!" to have this Attack deal +10 Damage.
Strong Against Light, Spirit, Spirit
Set Number 73
Rarity Silver
Name Martian Bees
Aura Type Cosmic
Type/Tribe Beastie Alien
Spellbook Limit 6 per spellbook
Cost 2 Cosmic
Life Points 15
Traits Flight
Terra Bonuses Stars LP15
Attack Hyper Intelligent Bite · 15 · Lightning
If this Attack Damaged a Beastie Vehicle with an Aura Cost of 5 or less, Awaken that Beastie and take control of it until the end of this turn.
Mars Stingers · [Poison](1) · 20
Strong Against Spirit
Set Number 74
Rarity Silver
Name Element 115
Aura Type Cosmic
Type/Tribe Artifact
Spellbook Limit 2 per spellbook
Cost 1 Cosmic
Life Points 45
Traits Venomous
4th Wall Effects SHOCKING DISCOVERY Scream "NO, NO! I KNOW IT'S REAL!" to send this Artifact to your Afterlife and generate 2 Aura of any type or Aura shared with Aura Pages you control.
Effects CONTRACT: At the end of your next turn, send this Artifact to your Afterlife.
Strong Against Spirit
Set Number 75
Rarity Silver
Name Mince Pie Martian
Aura Type Cosmic, Light
Type/Tribe Beastie Alien
Spellbook Limit 3 per spellbook
Cost 1 Light, 1 Cosmic
Life Points 40
Traits Flight
4th Wall Effects MINCE THE PIE If you take a bite of a minty chocolate snack you may place target non-Aura [LightAura] Page in the Arena into its owner's Chapter to have target Beastie recover 20 LP.
Attack Mind X-Ray · 35
If this Attack Damaged a Caster, that Caster must reveal their Chapter.
Strong Against Spirit, Dark
Set Number 76
Rarity Bronze
Name The Betz Sphere
Aura Type Cosmic
Type/Tribe Beastie Robot
Spellbook Limit 3 per spellbook
Cost 1 Cosmic
Life Points 35
Traits Stone Skin
4th Wall Effects ROLL AROUND Pick this Beastie up, shake it, and place it anywhere in the Arena Fatigued. At the start of the next turn, you may hum. If you do, when an opposing Caster targets Pages you control with Spells or Potions, this Beastie becomes the target of the Effect instead until the end of the turn.
Attack Rolling Over · 10
Strong Against Spirit
Set Number 77
Rarity Bronze
Name Solar Bathing Ritual
Aura Type Cosmic
Type/Tribe Spell
Spellbook Limit 4 per spellbook
Cost 2 Cosmic
Traits Equipment
4th Wall Effects Purified water must be within eyesight to Contract this Page.
Effects Equip this Spell to target Beastie. Equipped Beastie gains +30 ATK DMG for each Basic [Daytime] Terra Page in the Arena.
Set Number 78
Rarity Bronze
Name The Moon
Aura Type Cosmic
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Cosmic
4th Wall Effects If [Full Moon] is active, this Spell may be Contracted at any time.
Effects The next Beastie you Contract this turn has [Fear].
-OR-
Until the end of this turn, select an opposing Beastie as the target for [Fear] when the next opposing Beastie is Contracted.
Set Number 79
Rarity Bronze
Name Dimension in a Bottle
Aura Type Cosmic
Type/Tribe Potion
Spellbook Limit 3 per spellbook
Cost 0 Cosmic
4th Wall Effects Contract and treat this Page as a Special Terra Page. All [Stars] and [Meteor Shower] Terra Bonuses are activated by this Page. At the end of each turn, the active Caster may raise both hands and say, "All hail the great beyond!". If not, they lose 50 LP. This Effect does not stack.
Set Number 80
Rarity Bronze
Name Cement Worm
Aura Type Earth
Type/Tribe Beastie Worm
Spellbook Limit 4 per spellbook
Cost 2 Earth
Life Points 30
Traits Burrow, Stone Skin
Terra Bonuses Ground LP20, City 15
Effects ARENA: Beasties with [Fleet] enter the Arena Fatigued.
CRUMBLE Target Page loses [Stone Skin].
Attack Bind · 15 · [WaterAura]
If this Attack Damagaed a Caster, target Aura Page does not Awaken until the end of the next turn.
Strong Against Lightning
Set Number 81
Rarity Silver
Name Tommyknocker
Aura Type Earth, Spirit
Type/Tribe Beastie Goblin
Spellbook Limit 4 per spellbook
Cost 1 Spirit, 1 Earth
Life Points 50
Traits Spirit
Terra Bonuses Ground 20, Desert LP10
4th Wall Effects If you are within 5 miles of a mine, this Beastie gains [Fleet].
Effects MISCHIEF Unequip target [Equipment] and Equip it to target Beastie or Artifact in the Arena. If that Beastie or Artifact is not a valid target, Destroy that [Equipment].
Attack Knock · 40
Increase all Cairn Counters by 1. This Attack deals +10 Damage for every other Tommyknocker that Attacked this turn.
Strong Against Lightning, Dark
Set Number 82
Rarity Silver
Name The World
Aura Type Earth
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 5 Earth
4th Wall Effects If you reveal a The World Tarot card to an opposing Caster, shuffle this Spell from your Cemetery into your Spellbook at the end of your turn.
Effects If you control non-Token Beasties with exactly 4 different Aura Types, Destroy all opposing Beasties and place this Spell into the Afterlife.
-OR-
You may search your Spellbook for a Beastie with an Aura Type not represented by Pages you control. Place that Beastie into your Chapter.
Set Number 83
Rarity Silver
Name Giraffe Possum
Aura Type Earth
Type/Tribe Beastie Fearsome Critter
Spellbook Limit 6 per spellbook
Cost 2 Earth
Life Points 70
Traits Trap
Terra Bonuses Desert 15 LP15, Forest 15 LP15
4th Wall Effects TRIBAL BOOST [Beastie Fearsome Critter] +10 LP / +10 ATK DMG
Effects This Beastie cannot be inflicted with [Poison]
PLAYIN' POSSUM Target a Beastie with "Possum" in its name and Fatigue it. That Beastie gains [Immortal] until the end of the next turn.
Attack Ruminate · 30
Increase all Cairn Counters by 1.
Strong Against Lightning
Set Number 84
Rarity Bronze
Name Rocky Mountain Barking Spider
Aura Type Earth, Dark
Type/Tribe Beastie Spider
Spellbook Limit 8 per spellbook
Cost 1 Dark, 1 Earth
Life Points 30
Traits Fleet
Terra Bonuses Mountain 20
Effects ARENA: This Beastie cannot choose a Beastie named "Mad Gasser of Mattoon" as the target of an Attack. This Beastie ignores the Effects of [First-strike] and [Flight].
Attack Eructate · [Poison](2) · 10
: If you "blow a raspberry", [Coin Flip]. If heads, end Combat after this Attack resolves.
Strong Against Lightning, Light, Spirit
Set Number 85
Rarity Bronze
Name Tomb Effigy
Aura Type Earth
Type/Tribe Spell
Spellbook Limit 4 per spellbook
Cost 1 Earth
Effects You may Contract this Page at any time.
Nullify any Page Effect that requires a Caster to place their Chapter into their Cemetery or Spellbook until the end of this turn. All opposing Casters Bookmark 1 less Page from Page Effects until the end of the next turn.
Set Number 86
Rarity Bronze
Name Cairn
Aura Type Earth
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 2 Earth
Life Points 60
Traits Stone Skin, Convert
Effects ARENA: At the start of your turn, place 1 Cairn Counter on this Artifact. When this Artifact is Damaged, remove a Cairn Counter and deal 20 Damage to the Beastie that Damaged it.
STONE STACK Target Beastie recovers 10 LP for each Cairn Counter on this Artifact. -OR- Target Beastie is dealt 10 Damage for each Cairn Counter on this Artifact.
Strong Against Lightning
Set Number 87
Rarity Bronze
Name Fireship of Baie Des Chaleurs
Aura Type Flame, Light
Type/Tribe Beastie Vehicle
Spellbook Limit 4 per spellbook
Cost 1 Light, 2 Flame
Life Points 50
Traits Spirit, Flash
Terra Bonuses Daytime 10, Dawn 10
4th Wall Effects You may only Contract this Page if you are dressed like a captain.
Effects SPELL FIRE Lose 20 LP. For each Spell in your Cemetery, target opposing Caster is dealt 15 Damage.
Attack Hull Bash · 10
This Attack deals +10 Damage for each [WaterAura] Spell in all Cemeteries.
Strong Against Forest, Frost, Dark
Set Number 88
Rarity Silver
Name Demonic Evocation
Aura Type Flame
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 3 Flame
4th Wall Effects Lose 666 Life Points. If it is between 3 AM and 4 AM, lose 66 LP instead. You may search your Spellbook, Limbo, Cemetery, or Chapter for a Beastie Demon and Contract it at no Aura Cost. You may search your Spellbook, Limbo, Cemetery, or Chapter for a Page named "Hell's Gate" and Contract it at no Aura Cost.
Set Number 89
Rarity Silver
Name Wheel of Fortune
Aura Type Flame
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Flame
4th Wall Effects You must reveal a Wheel of Fortune Tarot card to an opposing Caster to Contract this Page.
Effects Place your Chapter into your Afterlife. Bookmark the same number of Pages you placed into your Afterlife.
-OR-
[DieRoll]. Each Caster loses 25 LP times X, where X is the result of your die roll.
Set Number 90
Rarity Silver
Name Burned Cross Ghost
Aura Type Flame, Dark
Type/Tribe Beastie Spirit
Spellbook Limit 5 per spellbook
Cost 1 Dark, 1 Flame
Life Points 25
Traits Spirit
Terra Bonuses Nighttime 10, Full Moon 10
Effects ARENA: If you are wearing a cross, inflict this Beastie or a Caster with [Burn](5) at the start of your turn.
ACCEPT AGONY Destroy all Beasties you control. Your Life Points cannot be lower than 5 LP until the end of this turn.
Attack Burn With Me · [Burn](3) · 10
If this Beastie has a [Burn] Indicator, this Attack deals +50 Damage.
Strong Against Forest, Frost, Light, Spirit
Set Number 91
Rarity Bronze
Name Scorched Pages
Aura Type Flame
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Flame
Effects You may Contract this Page any time a Spell, Potion, or Terra Page is Contracted.
Lose 125 Life Points. Do not resolve that Spell and place it into the Afterlife.
-OR-
Do not resolve that Potion or Terra Page and place it into the Afterlife.
Set Number 92
Rarity Bronze
Name Burning Effigies
Aura Type Flame
Type/Tribe Spell
Spellbook Limit 6 per spellbook
Cost 1 Neutral, 1 Flame
Effects Create 3 Burning Effigy Tokens (25 LP [FlameAura] Artifacts with the Effect "At the start of your turn, target opposing Caster is dealt 25 Damage.").
Set Number 93
Rarity Bronze
Name Scry By Fire
Aura Type Flame
Type/Tribe Spell
Spellbook Limit 6 per spellbook
Cost 2 Flame
Effects Look at the top 2 Pages of target Caster's Spellbook. Discard one of those Pages and you lose 75 LP.
Set Number 94
Rarity Bronze
Name Orange Eyes
Aura Type Forest
Type/Tribe Beastie Sasquatch
Spellbook Limit 2 per spellbook
Cost 2 Neutral, 3 Forest
Life Points 70
Traits Convert, Invisible
Terra Bonuses Forest 30
4th Wall Effects TRIBAL BOOST [Sasquatch] +10 LP / +10 ATK DMG
Effects CONTRACT BEASTIE You may Contract a Beastie from your Chapter into the Arena Awakened and for 1 less Aura. If that Beastie is name "Crosswick Monster", it costs 0 Aura to Contract and gains +30 LP / +30 ATK DMG.
Attack Spellbook Smack · 30
Strong Against Water
Set Number 95
Rarity Silver
Name Tailybones
Aura Type Forest, Dark
Type/Tribe Beastie Demon
Spellbook Limit 3 per spellbook
Cost 1 Dark, 2 Forest
Life Points 60
Traits Fear, Convert
Terra Bonuses Forest 15, Nighttime 15
4th Wall Effects This Beastie gains +10 LP / +10 ATK DMG if a dog is within eyesight.
Effects DESTROYED: Place an Omen Counter on up to 3 separate opposing Beasties. After a Beastie with an Omen Counter declares an Attack, the Caster that controls that Beastie loses 30 LP and the Omen Counter is removed.
Attack Bloody Fangs · [Scared] [Poison](3) · 30
Strong Against Forest, Spirit, Light
Set Number 96
Rarity Silver
Name Ghost Forest
Aura Type Forest
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 2 Forest
Effects You may Contract this Page at any time.
For each of your non-Token Beasties Destroyed this turn, create a Haunted Tree Token (30 LP [ForestAura] Beastie with a 30 Damage Attack). This Page enters the Arena as a [Forest] Special Terra Page in the next available Terra Slot.
Set Number 97
Rarity Silver
Name Goofus Bird
Aura Type Forest
Type/Tribe Beastie Fearsome Critter
Spellbook Limit 5 per spellbook
Cost 1 Neutral, 1 Forest
Life Points 30
Traits Flight
Terra Bonuses Forest LP10, Daytime 10
4th Wall Effects TRIBAL BOOST [ Beastie Fearsome Critter ] +10 LP / +10 ATK DMG
You may only Contract this Page while turning your back against all opposing Casters.
Effects DESTROYED: Create 2 Egg Tokens (5 LP [ForestAura] Artifacts with [Self-destruct] and the Effect "DESTROYED: [Dieroll]. If the result if a 1 or 6, target Beastie Fearsome Critter gains +20 LP / +20 ATK DMG.")
Attack Backward Peck · 10
Strong Against Water
Set Number 98
Rarity Bronze
Name Wazooey Man
Aura Type Forest
Type/Tribe Beastie Sasquatch
Spellbook Limit 4 per spellbook
Cost 2 Forest
Life Points 70
Terra Bonuses Forest 10, Farm 10
4th Wall Effects CONTRACT: If hay or grain is within eyesight, you may inflict [Scared] on target opposing Fatigued Beastie.
Effects HAY FEVER Until the end of this turn, all Beastie Sasquatches you control gain +20 LP / +20 ATK DMG.
Attack Hurl · 10
Pick up and place the Primary Defender anywhere in the Arena.
Strong Against Water
Set Number 99
Rarity Bronze
Name Whintosser
Aura Type Forest
Type/Tribe Beastie Fearsome Critter
Spellbook Limit 5 per spellbook
Cost 2 Forest
Life Points 30
Terra Bonuses Forest LP10
4th Wall Effects TRIBAL BOOST [ Beastie Fearsome Critter ] +10 LP / +10 ATK DMG
Effects ARENA: This Beastie cannot be inflicted with [Paralyze] or [Frozen]. This Beastie cannot be affected by opposing Powers. All Attack Damage done to this Beastie from non-Flame Pages is reduced by 20.
Attack Twisting Monstrosity · 10
: If you are wearing a collar, this Attack deals +10 Damage.
Strong Against Water
Set Number 100
Rarity Bronze
Name The Lover
Aura Type Forest
Type/Tribe Spell
Spellbook Limit 4 per spellbook
Cost 1 Forest
4th Wall Effects You must reveal a The Lovers Tarot card to an opposing Caster to Contract this Page.
Effects Remove a Status Effect Indicator from target Beastie or Caster and [Coinflip]. If heads, inflict that Beastie or Caster with [Poison](3).
-OR-
Inflict a Beastie you control and an opposing Beastie with [Poison](2).
Set Number 101
Rarity Bronze
Name Witch's Blight
Aura Type Forest
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 4 Forest
Effects Inflict all opposing Beasties with [Poison](1). All opposing Beastie Aliens are dealt 60 Damage.
Set Number 102
Rarity Bronze
Name Chibi Babe the Blue Ox
Aura Type Frost
Type/Tribe Beastie Chibi
Spellbook Limit 2 per spellbook
Cost 1 Frost
Life Points 10
Terra Bonuses Snowing 10
Effects ARENA: This Beastie cannot choose a Beastie named "Paul Bunyan" or "Babe the Blue Ox" as the target of an Attack. Beasties named "Paul Bunyan" or "Babe the Blue Ox" have [Destroyer].
Attack Cold Kick · 10
: If you "moo", inflict target Beastie with [Frozen](2).
Strong Against Water
Set Number 103
Rarity Silver
Name Ice Worm
Aura Type Frost
Type/Tribe Beastie Worm
Spellbook Limit 4 per spellbook
Cost 1 Neutral, 1 Frost
Life Points 30
Traits Burrow
Terra Bonuses Ground LP25, Winter 15
Effects CONTRACT: You may search your Spellbook for a Beastie Worm with 3 or less Aura Cost and place it into your Chapter.
ARENA: If there are 4 or more Beastie Worms in the Arena, Beastie Worms you control have "Tribal Boost: Beastie Worm".
Attack Impinge · [Frozen](3) · 20
Strong Against Water
Set Number 104
Rarity Silver
Name The Hermit
Aura Type Frost
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 5 Frost
4th Wall Effects If you reveal a The Hermit Tarot card to an opposing Caster, you may Contract this Page at any time.
Effects Replace the Effect Text of target Spell with "Recover 50 LP". The resolution of this Spell's Effect cannot be prevented.
-OR-
Each Caster places all Beasties into their Chapter except for one Beastie they control.
Set Number 105
Rarity Silver
Name Alaskan Platypus
Aura Type Frost
Type/Tribe Beastie Platypus
Spellbook Limit 6 per spellbook
Cost 2 Frost
Life Points 60
Traits Venomous
Terra Bonuses Ocean 15 LP15, River 15 LP15
4th Wall Effects TRIBAL BOOST [ Beastie Platypus ] +10 LP / +10 ATK DMG
ARENA: If a scarf is within eyesight, do not resolve any CONTRACT Effects.
Effects DESTROYED: You may Destroy target Special Terra Page.
Attack Envenomed Spear · [Poison](1) · 20
Strong Against Water
Set Number 106
Rarity Bronze
Name Snow Ghost
Aura Type Frost, Forest
Type/Tribe Beastie Humanoid
Spellbook Limit 6 per spellbook
Cost 1 Forest, 1 Frost
Life Points 40
Traits Spirit
Terra Bonuses Forest 20, Snowing LP25
4th Wall Effects TRIBAL BOOST [ Humanoid ] +10 LP / +10 ATK DMG
If skis are within eyesight, this Beastie gains +15 LP.
Attack Branch Beatdown · [Frozen](2) · 25
Strong Against Water, Water
Set Number 107
Rarity Bronze
Name Sky Burial
Aura Type Frost
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Frost
Effects Destroy target Beastie Humanoid to have target Beastie with [Flight] gain +80 LP.
-OR-
Target Beastie with [Flight] gains +40 LP.
Set Number 108
Rarity Bronze
Name Sam's Scarf
Aura Type Frost
Type/Tribe Artifact
Spellbook Limit 3 per spellbook
Cost 1 Frost
Life Points 50
Traits Convert
4th Wall Effects CONTRACT: You may only Contract this Page if you are wearing a scarf.
Effects ARENA: Any Page with "Sam" or "Sam's" in its name may be Contracted for 1 less Aura.
THAW Remove up to 2 Frozen Counters from target Beastie.
Strong Against Water
Set Number 109
Rarity Bronze
Name Bolt of Life
Aura Type Lightning
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 2 Lightning
Effects Send a non-Token Beastie with [Spirit] you control to the Afterlife. Place a [LightningAura] Beastie with an Aura Cost equal to or less than the Beastie sent to the Afterlife into the Arena Fatigued.
Set Number 110
Rarity Silver
Name Disbanding Energy
Aura Type Lightning
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 1 Lightning
4th Wall Effects You must grab your chest and say "Whoever's inside, be gone." to Contract this Page.
Effects All Pages in the Arena are returned to their owner's Control.
Set Number 111
Rarity Silver
Name Token Plasm Pool
Aura Type Lightning
Type/Tribe Artifact
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 2 Lightning
Life Points 25
Traits Spirit
4th Wall Effects ARENA: Whenever a Beastie Token you control is Destroyed, you may hysterically laugh to place a Grave Counter on this Artifact.
Effects GOOPIFY Remove all Grave Counters from this Artifact. For each Grave Counter removed, place a Ghost Goop Token (15 LP [SpiritAura] / [LightningAura] Beastie with a 15 Damage Attack) into the Arena under your control.
Strong Against Water
Set Number 112
Rarity Silver
Name Bourgeoisie Birds
Aura Type Lightning
Type/Tribe Beastie Bird
Spellbook Limit 8 per spellbook
Cost 1 Lightning
Life Points 25
Traits Flight
4th Wall Effects DRONED ATTACK You may only use this Power if a passport is within eyesight and you have not used a Power named "Droned Attack" this turn. Awaken all Pages named "Bourgeoisie Birds" in the Arena. All "Bourgeoisie Birds" gain +25 ATK DMG until the end of the turn.
Effects Metal Talons
Attack 10 · Destroy this Beastie if it dealt more than 30 Damage with this Attack.
Strong Against Water
Set Number 113
Rarity Bronze
Name EVP
Aura Type Lightning
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 1 Lightning
4th Wall Effects You must say "I can't hear you." to Contract this Page.
Effects Nullify all sound related 4th Wall Effects until the end of your next turn.
Set Number 114
Rarity Bronze
Name Static Attraction
Aura Type Lightning
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 2 Lightning
Effects Until the end of this turn, for each basic [Lightning Storm] Terra Page or [LightningAura] Aura Page you Contract, [SpiritAura] Pages cost 2 less [SpiritAura] to Contract to a minimum of 1. This Effect does not stack.
Set Number 115
Rarity Bronze
Name Ectoplasmic Sludge
Aura Type Lightning
Type/Tribe Potion
Spellbook Limit 3 per spellbook
Cost 0 Lightning
Effects Target Beastie you control with an Aura Cost of 3 or less is automatically inflicted with [Paralyze]. When [Paralyze] is removed, that Beastie loses all Traits and gains [Spirit] until it leaves the Arena.
Set Number 116
Rarity Bronze
Name The Kind Ghost
Aura Type Neutral
Type/Tribe Beastie Ghost
Spellbook Limit 2 per spellbook
Cost 3 Neutral
Life Points 15
Traits Immortal, Flash
Effects VANISH Any Caster may use this Power on their turn. Once per turn, place this Beastie anywhere in the Arena and Awaken this Page.
ARENA: At the start of every turn, target Beastie touching this Beastie recovers +20 LP.
Attack Ghostly Glare · 0
Reduce all Damage dealt by this Attack to 0.
Set Number 117
Rarity Silver
Name The Empress
Aura Type Neutral
Type/Tribe Spell
Spellbook Limit 5 per spellbook
Cost 2 Neutral
4th Wall Effects If you reveal a The Empress Taror card to an opposing Caster, you may Contract this Page at any time.
Effects All Beasties and Artifacts are returned to their owner's control.
-OR-
Nullify Tribal Boost until the end of this turn.
Set Number 118
Rarity Silver
Name The Fool
Aura Type Neutral
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 2 Neutral
Traits Trap
4th Wall Effects FLIPPED: Reveal a The Fool Tarot card to an opposing Caster to Contract this Page. If this Spell was under a Beastie, that Beastie is now considered under the control of target opposing Caster until the end of the next turn. Then, the Attacking Beastie is considered under your control until the end of the next turn.
-OR-
FLIPPED: You may scream "You fool!" to deal 10 Damage to target Beastie.
Set Number 119
Rarity Silver
Name Scroll of Spirit Control
Aura Type Neutral
Type/Tribe Artifact
Spellbook Limit 2 per spellbook
Cost 3 Neutral
Life Points 10
Traits Equipment
Effects You may only Equip this Artifact to an Awakened Beastie you control.
Equipped Beastie is Fatigued and cannot Awaken. Target a Beastie with [Spirit] under an opposing Caster's control or in their Afterlife. Place a John King Materialized Token ([SpiritAura] Beastie) that is a copy of that Beastie into the Arena Awakened.
Set Number 120
Rarity Silver
Name Habitat
Aura Type Neutral
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral
Effects Search your Spellbook for a Basic Terra Page and Contract it to the Arena. Target opposing Caster may not Contract any Terra Page until the end of the next turn.
Set Number 121
Rarity Bronze
Name Locked Contract
Aura Type Neutral
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Neutral
Effects You may Contract this Page any time a Beastie is Contracted.
Do not resolve any CONTRACT Effect(s) on that Beastie.
Set Number 122
Rarity Bronze
Name Appendix
Aura Type Neutral
Type/Tribe Artifact
Spellbook Limit 2 per spellbook
Cost 1 Neutral
Life Points 50
4th Wall Effects If a dictionary is within eyesight, this Artifact gains [Regen].
Effects APPENDIX Shuffle a Page from your Chapter into your Spellbook to Bookmark 1.
Set Number 123
Rarity Bronze
Name Token Potion
Aura Type Neutral
Type/Tribe Potion
Spellbook Limit 5 per spellbook
Cost 0 Neutral
Effects Create a Shmews Token (20 LP [NeutralAura] Beastie with a 20 Damage Attack).
Set Number 124
Rarity Bronze
Name Phantom Steamboat of the Tombigbee
Aura Type Water, Spirit
Type/Tribe Beastie Vehicle
Spellbook Limit 2 per spellbook
Cost 1 Spirit, 2 Water
Life Points 55
Traits Spirit
Terra Bonuses Fog LP25
4th Wall Effects UNEXPECTED JOURNEY Say "All Aboard!" to move target Beastie anywhere in the Arena -OR- Search your Spellbook for a Terra Page and add it to your Chapter.
Effects ARENA: Beastie Casters cannot be targeted with Attacks.
Attack Discovering New Lands · 0
If a Terra Page entered or left the Arena this turn, Bookmark 1.
Strong Against Earth, Flame, Dark
Set Number 125
Rarity Silver
Name Spiteful Mermaid of Pyramid Lake
Aura Type Water
Type/Tribe Beastie Siren
Spellbook Limit 3 per spellbook
Cost 1 Neutral, 2 Water
Life Points 50
Terra Bonuses Lake LP20
Effects CONTRACT: Place a Page with [Trap] from your Spellbook face-down under a Beastie or Artifact you control.
ARENA: The first Attack an opposing Caster delcares each turn must target a Beastie or Artifact you control with a face-down Page under it.
Attack Captivating Melody · 20
: If you play a wind instrument during this Combat, a Beastie Damaged by this Attack must Attack next turn.
Strong Against Earth, Flame
Set Number 126
Rarity Silver
Name The Tower
Aura Type Water
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 2 Neutral, 2 Water
4th Wall Effects If you are playing at a MetaZoo Towers Event or by a real Tower, you may Contract this Page at any time.
Effects If an opposing Caster controls more Beasties than you, place 2 Beasties under their control into their Chapter.
-OR-
All Terra Bonuses affecting Beastie Damage or LP are considered "Lose" instead of "Gain" until the end of this turn.
Set Number 127
Rarity Silver
Name Boathound
Aura Type Water, Dark
Type/Tribe Beastie Vehicle
Spellbook Limit 3 per spellbook
Cost 1 Dark, 1 Water
Life Points 30
Traits Trap
Terra Bonuses Lake LP20, Nighttime 10
4th Wall Effects If a boat or ship is within eyesight, once per turn you may Contract a Beastie named "Boathound" from your Limbo.
Effects ARENA: At the start of each turn an Artifact touching this Beastie loses all Effect text until this Beastie leaves the Arena.
Attack Midnight Munch · 25
If a Basic [Nighttime] Terra is in the Arena, this Attack deals double Damage to Artifacts and Beastie Vehicles.
Strong Against Earth, Flame, Light, Spirit
Set Number 128
Rarity Bronze
Name Seashell Divination
Aura Type Water
Type/Tribe Spell
Spellbook Limit 3 per spellbook
Cost 2 Water
4th Wall Effects You can only Contract this Page if seashells are within eyesight. Search your Spellbook for a [WaterAura] Artifact, [Ocean] Terra Page, or [Island] Terra Page and place it on top of your Spellbook.
Set Number 129
Rarity Bronze
Name Spontaneous Voyage
Aura Type Water
Type/Tribe Spell
Spellbook Limit 2 per spellbook
Cost 1 Neutral, 2 Water
Traits Equipment
4th Wall Effects This Spell costs 1 less Aura to Contract for each opposing Caster that owns a Terra Page in the Arena. Equip this Spell to target Beastie Vehicle. Each time a Terra is Contracted or leaves the Arena, Bookmark 1.
Set Number 130
Rarity Bronze
Name Circle of Sea Salt
Aura Type Water
Type/Tribe Artifact
Spellbook Limit 5 per spellbook
Cost 1 Water
Life Points 40
4th Wall Effects You can only Contract this Page if salt is within eyesight. Beasties with [Spirit] cannot target this Artifact. At the start of each turn, target a Beastie touching this Artifact. That Beastie may not be targeted by Beastie with [Spirit].
Strong Against Earth, Flame
Set Number 131
Rarity Bronze
Name Spirit Aura
Aura Type Spirit
Type/Tribe Aura
Set Number 132
Rarity Bronze
Name Dark Aura
Aura Type Dark
Type/Tribe Aura
Set Number 133
Rarity Bronze
Name Light Aura
Aura Type Light
Type/Tribe Aura
Set Number 134
Rarity Bronze
Name Cosmic Aura
Aura Type Cosmic
Type/Tribe Aura
Set Number 135
Rarity Bronze
Name Earth Aura
Aura Type Earth
Type/Tribe Aura
Set Number 136
Rarity Bronze
Name Flame Aura
Aura Type Flame
Type/Tribe Aura
Set Number 137
Rarity Bronze
Name Forest Aura
Aura Type Forest
Type/Tribe Aura
Set Number 138
Rarity Bronze
Name Frost Aura
Aura Type Frost
Type/Tribe Aura
Set Number 139
Rarity Bronze
Name Lightning Aura
Aura Type Lightning
Type/Tribe Aura
Set Number 140
Rarity Bronze
Name Water Aura
Aura Type Water
Type/Tribe Aura
Set Number 141
Rarity Bronze
Name Meteor Shower
Type/Tribe Terra
Set Number 142
Rarity Bronze
Name Stars
Type/Tribe Terra
Set Number 143
Rarity Bronze
Name Trick-or-Treat Town (Nighttime)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
4th Wall Effects ARENA: It is considered the month of October while this Terra Page is in the Arena. All Casters may fulfill the 4th Wall Effects of all Pages from a Halloween Set.
Set Number 144
Rarity Bronze
Name Harvest Moon (Full Moon)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
Effects ARENA: Once per turn, when a Beastie with [Blood Sucker] Destroys an opposing Beastie, the controller of that Beastie removes [Spirit] from target Beastie until the end of this turn.
Set Number 145
Rarity Bronze
Name Desert
Type/Tribe Terra
Set Number 146
Rarity Bronze
Name Ground
Type/Tribe Terra
Set Number 147
Rarity Bronze
Name Witch's Cabin (Swamp)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
4th Wall Effects ARENA: Once per turn, if the active Caster controls a Beastie Witch or a Beastie with "Witch" or "Witches" in their name, they may cackle maniacally to Contract a [DarkAura] Artifact with an Aura Cost of 1 or higher from their Cemetery.
Set Number 148
Rarity Bronze
Name Forest
Type/Tribe Terra
Set Number 149
Rarity Bronze
Name Mountain
Type/Tribe Terra
Set Number 150
Rarity Bronze
Name Snowing
Type/Tribe Terra
Set Number 151
Rarity Bronze
Name Winter
Type/Tribe Terra
Set Number 152
Rarity Bronze
Name Dawn
Type/Tribe Terra
Set Number 153
Rarity Bronze
Name Daytime
Type/Tribe Terra
Set Number 154
Rarity Bronze
Name Christmas Eve (Dusk)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
4th Wall Effects ARENA: It is considered the month of December while this Terra Page is in the Arena. All Casters may fulfill the 4th Wall Effects of all Pages from a Christmas Set.
Set Number 155
Rarity Bronze
Name Lightning Storm
Type/Tribe Terra
Set Number 156
Rarity Bronze
Name Pumpkin Town (Farm)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
Effects This Terra Page occupies 2 Terra slots
ARENA: This Terra also triggers Beastie Terra Bonuses for [Nighttime] and [Swamp].
Set Number 157
Rarity Bronze
Name Bonaventure Cemetery (Suburban)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
Effects ARENA: At the start of each turn, the active Caster may lose 50 LP to create a Bone Token (25 LP [DarkAura] Artifact with the Effect "You may declare this Artifact as a Defender"). If any Caster controls more than 4 Bone Tokens, Destroy Bone Tokens until they only control 4.
Set Number 158
Rarity Bronze
Name City of Spirits (City)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
Effects ARENA: At the start of each turn after start of turn steps, the active Caster may pay 2 of any Aura to create a Ghoul Token (25 LP Beastie with a 25 Damage Attack, with a Base Aura Type equal to one of the Auras paid).
Set Number 159
Rarity Bronze
Name Vile Vapors (Fog)
Type/Tribe Terra Special
Spellbook Limit 2 per spellbook
Effects ARENA: Beasties with [Spirit] may Attack opposing Pages with [Spirit].
Set Number 160
Rarity Bronze
Name Lake
Type/Tribe Terra
Set Number 161
Rarity Bronze
Name Ocean
Type/Tribe Terra
Set Number 162
Rarity Bronze
Name Raining
Type/Tribe Terra
Set Number 163
Rarity Bronze
Name River
Type/Tribe Terra
Set Number 164
Rarity Bronze
Name Island
Type/Tribe Terra
Set Number 165
Rarity Bronze
Name Bone Token
Aura Type Dark
Type/Tribe Token Artifact
Set Number 166
Rarity Token
Name Burning Effigy Token
Aura Type Flame
Type/Tribe Token Artifact
Set Number 167
Rarity Token
Name Cisco Robot Token
Aura Type Cosmic
Type/Tribe Token Beastie
Set Number 168
Rarity Token
Name Satanic Cultist Token
Aura Type Dark
Type/Tribe Token Beastie
Set Number 169
Rarity Token
Name Dybbuk Token
Aura Type Dark
Type/Tribe Token Beastie
Set Number 170
Rarity Token
Name Ectoplasm Token
Aura Type Spirit
Type/Tribe Token Artifact
Set Number 171
Rarity Token
Name Egg Token
Aura Type Forest
Type/Tribe Token Artifact
Set Number 172
Rarity Token
Name Ghost Goop Token
Aura Type Lightning, Spirit
Type/Tribe Token Beastie
Set Number 173
Rarity Token
Name Ghoul Token
Aura Type Spirit
Type/Tribe Token Beastie
Set Number 174
Rarity Token
Name Haunted Tree Token
Aura Type Forest
Type/Tribe Token Beastie
Set Number 175
Rarity Token
Name John King Materialized Token
Aura Type Spirit
Type/Tribe Token Beastie
Set Number 176
Rarity Token
Name Photograph Token
Aura Type Neutral
Type/Tribe Token Beastie
Set Number 177
Rarity Token
Name Investigating Policeman Token
Aura Type Neutral
Type/Tribe Token Beastie
Set Number 178
Rarity Token
Name Puppet Token
Aura Type Spirit
Type/Tribe Token Beastie
Set Number 179
Rarity Token
Name Shmews Token
Aura Type Neutral
Type/Tribe Token Beastie
Set Number 180
Rarity Token
Name Spirit Token
Aura Type Spirit
Type/Tribe Token Beastie
Set Number 181
Rarity Token
Name Stone Jug Token
Aura Type Earth
Type/Tribe Token Artifact
Set Number 182
Rarity Token