Case Closed TCG:

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Name Scarred Dresser
Type Clue
Points 1
#, Rarity 1, Uncommon
Name Phone Message
Type Clue
Points 1
#, Rarity 2, Common
Name Dent
Type Clue
Points 1
#, Rarity 3, Common
Name Mysterious Toys
Type Clue
Points 1
#, Rarity 4, Common
Name Mysterious Letter
Type Clue
Points 1
#, Rarity 5, Common
Name Pen
Type Clue
Points 1
#, Rarity 6, Common
Name Mysterious Briefcase
Type Clue
Points 1
#, Rarity 7, Common
Name Chimney
Type Clue
Points 1
#, Rarity 8, Common
Name Treasure Map
Type Clue
Points 1
#, Rarity 9, Common
Name Notes Written in Blood
Type Clue
Points 1
#, Rarity 10, Common
Name Cobota Note
Type Clue
Points 1
#, Rarity 11, Common
Name Disposable Camera
Type Clue
Points 1
#, Rarity 12, Common
Name O'Brien
Type Criminal
Points 3
Effect Expend: Challenge a detective at this case with speed.
Str. · Speed · Int. 1 · 5 · 3
#, Rarity 13, Common
Name Kidnapper
Type Criminal
Points 1
Effect When challenging a Kid, this character gains +3 strength.
  • Expend: Challenge a detective at this case with strength.
  • Str. · Speed · Int. 1 · 3 · 1
    #, Rarity 14, Uncommon
    Name Menacing Criminal
    Type Criminal
    Points 1
    Traits Gangster
    Effect Expend: Choose a criminal. That criminal gains +2 speed.
    Str. · Speed · Int. 2 · 2 · 1
    #, Rarity 15, Common
    Name Michelle Hamlin
    Type Criminal
    Points 3
    Traits Kid
    Effect Expend: Challenge a detective at this case with intelligence.
    Str. · Speed · Int. 1 · 3 · 5
    #, Rarity 16, Common
    Name Masked Rider Ringleader
    Type Criminal
    Points 1
    Effect When flipped up, you may search your PD for up to 3 Masked criminals and put them on top of your PD in any order.
    Str. · Speed · Int. 1 · 2 · 2
    #, Rarity 17, Uncommon
    Name Wong
    Type Criminal
    Points 1
    Traits Gangster
    Effect Expend: Choose a criminal. That criminal gains +2 strength.
    Str. · Speed · Int. 2 · 1 · 2
    #, Rarity 18, Common
    Name Haley
    Type Criminal
    Points 2
    Effect When flipped up, you may look at all opponent's hands.
    Str. · Speed · Int. 3 · 2 · 4
    #, Rarity 19, Common
    Name Masked Rider Bad Guy
    Type Criminal
    Points 2
    Traits Masked
    Effect When flipped up, your Masked criminals gain +2 strength.
    Str. · Speed · Int. 3 · 1 · 4
    #, Rarity 20, Common
    Name Mr. Oswald
    Type Criminal
    Points 2
    Effect When flipped up, look at the top 5 cards of an opponent's DD and put them back in any order.
    Str. · Speed · Int. 2 · 3 · 5
    #, Rarity 21, Common
    Name Mr. O'Donnell
    Type Criminal
    Points 3
    Str. · Speed · Int. 7 · 4 · 4
    #, Rarity 22, Common
    Name Burglar
    Type Criminal
    Points 2
    Effect When flipped up, your opponents lose 1 job point.
    Str. · Speed · Int. 1 · 2 · 2
    #, Rarity 23, Uncommon
    Name Mod Henchmen
    Type Criminal
    Points 3
    Traits Gangster
    Effect You may have more than one copy of this character face-up.
  • Expend: Challenge a detective at this case with strength.
  • Str. · Speed · Int. 5 · 4 · 1
    #, Rarity 24, Common
    Name Masked Rider Bad Guy 2
    Type Criminal
    Points 1
    Traits Masked
    Effect This character gains +1 speed for each gadget in play.
  • Expend: Challenge a detective at this case with speed.
  • Str. · Speed · Int. 1 · 1 · 1
    #, Rarity 25, Common
    Name Masked Rider Bad Guy 4
    Type Criminal
    Points 2
    Traits Masked
    Effect When flipped up, each opponent must discard one of their gadgets.
    Str. · Speed · Int. 4 · 2 · 1
    #, Rarity 26, Common
    Name Laurel Hallorin
    Type Criminal
    Points 1
    Effect When flipped up, choose a detective. That detective gains -2 strength.
    Str. · Speed · Int. 1 · 3 · 2
    #, Rarity 27, Common
    Name Masked Rider Bad Guy 3
    Type Criminal
    Points 2
    Traits Masked
    Effect When flipped up, you may search your DD for a gadget, reveal it, and put it into your hand.
    Str. · Speed · Int. 3 · 5 · 2
    #, Rarity 28, Common
    Name Tough Guy
    Type Criminal
    Points 1
    Traits Gangster
    Effect You may have more than one copy of this character face-up.
    Str. · Speed · Int. 2 · 3 · 1
    #, Rarity 29, Common
    Name Kate Watson
    Type Detective
    Points 2
    Effect When this enters play, you may search your PD discard pile for a clue and put it on top of your PD.
    Str. · Speed · Int. 2 · 3 · 4
    #, Rarity 30, Common
    Name Ken Nicholson
    Type Detective
    Points 1
    Effect Expend: Look at the top 4 cards of your PD and put them back in any order.
    Str. · Speed · Int. 3 · 1 · 2
    #, Rarity 31, Common
    Name Policeman
    Type Detective
    Points 1
    Traits Police
    Effect You may control more than on copy of this character.
    Str. · Speed · Int. 1 · 1 · 1
    #, Rarity 32, Common
    Name TV Reporter
    Type Detective
    Points 1
    Effect When challenged, this character gains +1 to all talents for that challenge.
    Str. · Speed · Int. 1 · 2 · 2
    #, Rarity 33, Common
    Name Beat Cop
    Type Detective
    Points 1
    Traits Police
    Effect This character gains +1 strength for each clue attached to him.
    Str. · Speed · Int. 1 · 2 · 1
    #, Rarity 34, Common
    Name Serena Sebastian, Boy Crazy
    Type Detective
    Points 1
    Effect While you have more cards in your hand than any opponent, this character gains +2 to all talents.
    Str. · Speed · Int. 1 · 1 · 2
    #, Rarity 35, Common
    Name Inspector Meguire, Relentless Detective
    Type Detective
    Points 2
    Traits Inspector, Police
    Effect When this enters play, search your DD for a detective that costs 4 or 5 job points and put it in your hand.
    Str. · Speed · Int. 4 · 4 · 1
    #, Rarity 36, Common
    Name Diana
    Type Detective
    Points 1
    Traits Kid
    Effect When this character solves a case, draw 2 cards.
    Str. · Speed · Int. 1 · 2 · 2
    #, Rarity 37, Common
    Name Hiana
    Type Detective
    Points 2
    Effect This character's talents cannot be lowered.
    Str. · Speed · Int. 3 · 5 · 3
    #, Rarity 38, Common
    Name Matthew Schumacher
    Type Detective
    Points 2
    Effect This character gains +2 speed and +2 intelligence while working a case that has a criminal.
    Str. · Speed · Int. 4 · 2 · 2
    #, Rarity 39, Common
    Name Dr. Herschel Agasa, Conan's Confidante
    Type Detective
    Points 2
    Effect When a gadget you control would be discarded, you may discard a card from your hand instead.
    Str. · Speed · Int. 1 · 1 · 7
    #, Rarity 40, Common
    Name Harry
    Type Detective
    Points 1
    Traits KId
    Effect (Discard this character from your hand to increase the strength of one of your detectives by +1.)
    Str. · Speed · Int. 2 · 2 · 2
    #, Rarity 41, Common
    Name Dr. Hassleman
    Type Detective
    Points 1
    Effect When one of your detectives would be discarded, you may discard this character and put that detective into your HQ expended instead.
    Str. · Speed · Int. 2 · 1 · 2
    #, Rarity 42, Common
    Name Norman
    Type Detective
    Points 1
    Effect When this enters play, reveal the top card of your PD. If it's a clue, attach it to this character at no cost.
    Str. · Speed · Int. 1 · 1 · 4
    #, Rarity 43, Common
    Name Inspector Worthington
    Type Detective
    Points 2
    Traits Inspector, Police
    Effect Expend: Choose a detective and a talent. Chosen detective gains +2 to that talent.
    Str. · Speed · Int. 4 · 2 · 2
    #, Rarity 44, Common
    Name Tommy
    Type Detective
    Points 2
    Effect Expend: Discard the top card from your DD.
    Str. · Speed · Int. 2 · 4 · 3
    #, Rarity 45, Common
    Name Tommy Walker
    Type Detective
    Points 1
    Effect While you have Rachel Moore, this detective gains +2 speed.
    Str. · Speed · Int. 3 · 1 · 2
    #, Rarity 46, Common
    Name Mr. Yamagishi, Idol's Assistant
    Type Detective
    Points 2
    Effect Idols at the same case as this character cannot be challenged.
    Str. · Speed · Int. 2 · 4 · 2
    #, Rarity 47, Common
    Name Chief of Police
    Type Detective
    Points 3
    Traits Police
    Effect All of your Police gain "Expend: Reveal the top card of your DD. If it has the "Police" trait, put it in your hand."
    Str. · Speed · Int. 5 · 4 · 4
    #, Rarity 48, Uncommon
    Name The Game is Afoot
    Type Event
    Steps Sleuth
    Effect Choose a detective in play. That detective gains +2 intelligence.
    #, Rarity 49, Common
    Name Idol at the Front Door
    Type Event
    Steps Any
    Effect (Play only when you control an Idol.) Search your PD for an Idol that has a cost of 3 or less and put it into your hand.
    #, Rarity 50, Common
    Name Who's the Accomplice?
    Type Event
    Steps Any
    Effect Exchange 2 of your problems.
    #, Rarity 51, Common
    Name Reporting for Duty
    Type Event
    Steps Main
    Effect Reveal the top 5 cards of your DD. Choose one detective from those cards and put it into your hand. Put the rest at the bottom of your DD in any order.
    #, Rarity 52, Common
    Name The Mob
    Type Event
    Steps Sleuth
    Effect Choose one of your criminals. That criminal gains +1 strength for each criminal in play.
    #, Rarity 53, Common
    Name Those Wonderful Toys
    Type Event
    Steps Any
    Effect Choose a character. That character gains -X intelligence, X = the number of your gadgets with different titles.
    #, Rarity 54, Rare
    Name Slip
    Type Event
    Steps Sleuth
    Effect Expend a criminal that has a crime cost of 1 or less.
    #, Rarity 55, Common
    Name Medical Attention
    Type Event
    Steps Sleuth
    Effect Send one your detectives to your HQ, expended.
    #, Rarity 56, Common
    Name Evil on the Line
    Type Event
    Steps Sleuth
    Effect Choose a case. Until end of turn, you may look at all problems at that case.
    #, Rarity 57, Common
    Name At Gunpoint
    Type Event
    Steps Sleuth
    Effect Choose an opponent. That opponent names a card. Reveal your hand. If no copies of that card are in your hand, choose a detective. That detective gains -1 intelligence for each card in your hand.
    #, Rarity 58, Rare
    Name Getting Some Sleep
    Type Event
    Steps End
    Effect Shuffle 4 Detectives in your DD discard pile into your DD.
    #, Rarity 59, Common
    Name Miscalculation
    Type Event
    Steps Sleuth
    Effect (Play only if you control Dr. Herschel Agasa.) Choose an opponent's detective. That detective gains -2 strength and -2 speed.
    #, Rarity 60, Common
    Name Just Keep Talking
    Type Event
    Steps Any
    Effect (Play ony if you have an Idol or Rachel Moore.) Choose a detective. That detective gains -4 speed.
    #, Rarity 61, Common
    Name A Keen Eye for Detail
    Type Event
    Steps Main
    Effect Search your PD for a clue and add it to your PD row. Then discard a card from your PD row.
    #, Rarity 62, Common
    Name Swift Kick
    Type Event
    Steps Any
    Effect Choose a detective in play. That detective gains +2 strength.
    #, Rarity 63, Common
    Name Back on a Case
    Type Event
    Steps Main
    Effect Expend your detective that has intelligence of 7 or more to gain 2 job points.
    #, Rarity 64, Common
    Name After Them!
    Type Event
    Steps Any
    Effect (Play only if you control a JDL Detective.) Move one problem you control to a case where you have no criminals.
    #, Rarity 65, Common
    Name Scared
    Type Event
    Steps Sleuth
    Effect Discard one of your criminals and choose another of your criminals. Add the discarded criminals crime cost to one talent on your chosen criminals
    #, Rarity 66, Common
    Name Police Line, Do Not Cross!
    Type Event
    Steps Sleuth
    Effect (Play only if you control an Inspector.) Expend one of your detective to expend a detective that has a lower job cost.
    #, Rarity 67, Rare
    Name Teamwork
    Type Event
    Steps Sleuth
    Effect You may rearrange the clues attached to your Kid detectives.
    #, Rarity 68, Common
    Name Quick Reflexes
    Type Event
    Steps Sleuth
    Effect Choose a detective in play. That detective gains +2 speed.
    #, Rarity 69, Common
    Name Snooping Around
    Type Event
    Steps Any
    Effect (Play only if you control 2 or more JDL detectives.) Put one of your cases that has no criminals and/or problems on top of your CD. Search your CD for any case and put it into that case row. Shuffle your CD.
    #, Rarity 70, Rare
    Name A Simple Kiss
    Type Event
    Steps End
    Effect (Play only if you control 2 or more Kids.) Each player returns all but 2 of their detectives in play to their owners' hands.
    #, Rarity 71, Rare
    Name Fame
    Type Event
    Steps Any
    Effect (As an additional cost to play this card, expend one of your Idols.) Your opponents must expend 1 problem or criminal at each case where he has a total of 2 problems and/or criminals.
    #, Rarity 72, Rare
    Name Checking Your Notes
    Type Event
    Steps Any
    Effect Detach one of your clues and attach it to any other detective your control.
    #, Rarity 73, Common
    Name The Junior Detective League
    Type Event
    Steps Main
    Effect Search your DD for a JDL detective card and put it in your hand.
    #, Rarity 74, Common
    Name Super Sneakers
    Type Gadget
    Points 1
    Effect Discard a card from your hand: This character gains +2 strength.
    #, Rarity 75, Common
    Name Phone
    Type Gadget
    Points 1
    Effect (Detectives only.) Discard a card from your hand. Detach a clue from this detective and attach it to another of your detective.
    #, Rarity 76, Rare
    Name Tracking Device
    Type Gadget
    Points 0
    Effect If one of yoru clues would be discarded, you may discard this gadget instead.
    #, Rarity 77, Common
    Name Junior Detective League Badge
    Type Gadget
    Points 0
    Effect (Detectives only.) This detective gains "JDL."
    #, Rarity 78, Rare
    Name Solar Powered Skateboard
    Type Gadget
    Points 1
    Effect Discard a card from your hand. This character gains +2 speed.
    #, Rarity 79, Common
    Name Homing Glasses
    Type Gadget
    Points 1
    Effect Discard a card from your hand. This character gains +2 intelligence.
    #, Rarity 80, Common
    Name Fish Marks the Spot
    Type Case
    Points 5
    Clues Needed Treasure Map
    Effect A player must have 3 or more detectives working this case to solve it.
    Str. · Speed · Int. 5 · 12 · 10
    #, Rarity 81, Uncommon
    Name Festival Fiasco
    Type Case
    Points 5
    Clues Needed Disposable Camera
    Str. · Speed · Int. 15 · 8 · 5
    #, Rarity 82, Uncommon
    Name The Art Museum Murder Case
    Type Case
    Points 6
    Clues Needed Cobota Note, Pen
    Str. · Speed · Int. 9 · 8 · 6
    #, Rarity 83, Uncommon
    Name Wedding Day Blues
    Type Case
    Points 6
    Clues Needed Video Camera
    Effect When a player solves this case with "Catherine Mcloughlin." he may draw 2 cards.
    Str. · Speed · Int. 7 · 13 · 8
    #, Rarity 84, Rare
    Name The Two-Faced Brother
    Type Case
    Points 6
    Clues Needed Phone Message
    Effect When one or more detectives tries to solve this case, flip a coin. If it's heads, this case's speed goal gains +6; it it's tails, this case's intelligence goal gains +6.
    Str. · Speed · Int. 7 · 6 · 6
    #, Rarity 85, Uncommon
    Name Beware of Idols
    Type Case
    Points 5
    Clues Needed Dent
    Effect All Idols gain +1 intelligence.
    Str. · Speed · Int. 10 · 3 · 13
    #, Rarity 86, Uncommon
    Name The Shooter
    Type Case
    Points 5
    Clues Needed Calculator
    Str. · Speed · Int. 3 · 10 · 13
    #, Rarity 87, Rare
    Name Hijacked Department Store
    Type Case
    Points 0
    Str. · Speed · Int. 20 · 19 · 15
    #, Rarity 88, Uncommon
    Name The Case of the Mysterious Gifts
    Type Case
    Points 6
    Clues Needed Mysterious Letter, Mysterious Toys
    Str. · Speed · Int. 6 · 3 · 12
    #, Rarity 89, Uncommon
    Name The Kidnapped Debutante
    Type Case
    Points 6
    Clues Needed Chimney
    Effect When this case solves, all players draw 2 cards.
    Str. · Speed · Int. 4 · 7 · 13
    #, Rarity 90, Rare
    Name Time Bomb Express
    Type Case
    Points 6
    Clues Needed Mysterious Briefcase
    Str. · Speed · Int. 6 · 15 · 6
    #, Rarity 91, Uncommon
    Name Deadly Game
    Type Case
    Points 6
    Clues Needed Damaged Lock, Messy Room
    Str. · Speed · Int. 10 · 4 · 5
    #, Rarity 92, Uncommon
    Name A Loan Repaid
    Type Case
    Points 6
    Clues Needed Scarred Dresser
    Str. · Speed · Int. 9 · 9 · 9
    #, Rarity 93, Rare
    Name Moonlight Sonata Murder
    Type Case
    Points 7
    Clues Needed Tapes of the Moonlight Sonata, Notes Written in Blood
    Str. · Speed · Int. 3 · 7 · 10
    #, Rarity 94, Uncommon
    Name Damaged Lock
    Type Case
    Points 1
    Effect When this enters play, gain 1 crime point.
    #, Rarity 95, Uncommon
    Name Cigarettes
    Type Case
    Points 1
    #, Rarity 96, Uncommon
    Name Video Camera
    Type Case
    Points 1
    #, Rarity 97, Uncommon
    Name Coffee
    Type Case
    Points 1
    #, Rarity 98, Uncommon
    Name Calculator
    Type Case
    Points 1
    Effect This detective gains +1 intelligence.
    #, Rarity 99, Uncommon
    Name Tapes of the Moonlight Sonata
    Type Case
    Points 1
    Effect If you attach this clue to a detective that has "Tape Player" attached, you may draw a card.
    #, Rarity 100, Uncommon
    Name Gymnastic Bruises
    Type Case
    Points 1
    #, Rarity 101, Uncommon
    Name Ugly Handbag
    Type Case
    Points 1
    #, Rarity 102, Rare
    Name Cake
    Type Case
    Points 1
    #, Rarity 103, Uncommon
    Name Grappling Hook
    Type Case
    Points 1
    Effect This detective gains +1 speed.
    #, Rarity 104, Uncommon
    Name Messy Room
    Type Case
    Points 1
    Effect When this enters play, search your DD for a copy of "Super Famicom" and put it in your hand.
    #, Rarity 105, Uncommon
    Name Ms. Morris
    Type Criminal
    Points 3
    Effect When flipped up you may search your DD for a copy of "Poison" and attach it to this character at no cost.
    Str. · Speed · Int. 1 · 3 · 6
    #, Rarity 106, Rare
    Name Nicodemus Stanley
    Type Criminal
    Points 1
    Effect This character gains +1 to each of his talents for each detective beyond 2 working this case.
    Str. · Speed · Int. 1 · 3 · 2
    #, Rarity 107, Uncommon
    Name Sonny, Railway Bomber
    Type Criminal
    Points 3
    Str. · Speed · Int. 3 · 4 · 5
    #, Rarity 108, Uncommon
    Name Mr. Paranoid
    Type Criminal
    Points 0
    Str. · Speed · Int. 2 · 2 · 2
    #, Rarity 109, Uncommon
    Name Gold Exchange Trader
    Type Criminal
    Points 4
    Effect When flipped up you may search your DD for a copy of "Time Bomb Brief Case" and attach it to this character at no cost.
    Str. · Speed · Int. 1 · 4 · 2
    #, Rarity 110, Rare
    Name Nicholas Underwood
    Type Criminal
    Points 3
    Traits Idol
    Effect When flipped up, choose an opponent's detective and draw a card for each clue attached to that detective.
    Str. · Speed · Int. 3 · 4 · 2
    #, Rarity 111, Rare
    Name Jackie Sawyer
    Type Criminal
    Points 2
    Effect Expend: Choose a criminal. Chosen criminal gains +2 intelligence.
    Str. · Speed · Int. 1 · 2 · 5
    #, Rarity 112, Uncommon
    Name Security Guard
    Type Detective
    Points 1
    Effect When one of your clues would be discarded, you may discard this character instead.
    Str. · Speed · Int. 3 · 1 · 1
    #, Rarity 113, Uncommon
    Name Richard Moore, Clueless Father
    Type Detective
    Points 3
    Traits Parent
    Effect When this enters play, search your DD for a copy of Rachel Moore and put her in your hand.
    Str. · Speed · Int. 6 · 3 · 6
    #, Rarity 114, Uncommon
    Name Rachel Moore, Innocent Schoolgirl
    Type Detective
    Points 3
    Effect This character gains +1 to each talent for each clue beyond 1 attached to her.
    Str. · Speed · Int. 5 · 2 · 6
    #, Rarity 115, Uncommon
    Name Yuko Ikezawa
    Type Detective
    Points 3
    Traits Idol
    Effect When this enters play, choose an opponent. This character gains +1 to all talents for every 2 cards in that opponent's hand to a max of +3.
    Str. · Speed · Int. 3 · 5 · 2
    #, Rarity 116, Uncommon
    Name Conan Edogawa of the Junior Detective League
    Type Detective
    Points 3
    Traits Kid, JDL
    Effect All of your JDL detectives gains +2 intelligence.
    Str. · Speed · Int. 3 · 2 · 6
    #, Rarity 117, Uncommon
    Name Jumbo
    Type Detective
    Points 2
    Effect Expend: Choose a detective in play. That detective gains +3 speed.
    Str. · Speed · Int. 3 · 3 · 2
    #, Rarity 118, Uncommon
    Name Conan Edogawa the Boys with Toys
    Type Detective
    Points 4
    Traits Kid
    Effect When this enters play, search your DD for a gadget and attach it to this character at no cost.
  • This character can attach any number of gadgets.
  • Str. · Speed · Int. 3 · 3 · 9
    #, Rarity 119, Rare
    Name Richard Moore, Charismatic Fool
    Type Detective
    Points 4
    Effect When this character is challenged by a criminal, you choose which talent is challenged.
    Str. · Speed · Int. 5 · 4 · 7
    #, Rarity 120, Rare
    Name Amy Yaeger of the Junior Detective League
    Type Detective
    Points 2
    Traits Kid, JDL
    Effect All of your JDL detectives gain "Expend: Look at one of your opponent's problems."
    Str. · Speed · Int. 4 · 4 · 4
    #, Rarity 121, Uncommon
    Name George Kaminski of the Junior Detective League
    Type Detective
    Points 3
    Traits Kid, JDL
    Effect All of your JDL detectives gain +2 strength.
    Str. · Speed · Int. 6 · 3 · 2
    #, Rarity 122, Uncommon
    Name Yoko Okino
    Type Detective
    Points 3
    Traits Idol
    Effect This character gains +1 to all talents for every 2 cards in your hand, to a max of +3.
    Str. · Speed · Int. 2 · 5 · 3
    #, Rarity 123, Uncommon
    Name Akira
    Type Detective
    Points 2
    Effect Akira cannot be challenged by criminals
    Str. · Speed · Int. 1 · 6 · 1
    #, Rarity 124, Uncommon
    Name Damian
    Type Detective
    Points 1
    Effect When this character solves a case, your opponents must discard one card from their hands.
    Str. · Speed · Int. 1 · 3 · 2
    #, Rarity 125, Uncommon
    Name Catherine Mcloughlin, Bride
    Type Detective
    Points 3
    Effect When this character solves a case, put all clues used to solve that case at the bottom of your PD in any order.
    Str. · Speed · Int. 4 · 5 · 4
    #, Rarity 126, Rare
    Name Mitch Tennison of the Junior Detective League
    Type Detective
    Points 3
    Traits Kid, JDL
    Effect All of your JDL detectives gain +2 speed.
    Str. · Speed · Int. 2 · 6 · 3
    #, Rarity 127, Uncommon
    Name Akiyoshi Fuji, Idol's Ex
    Type Detective
    Points 2
    Effect Pay 1 job point: Draw a card.
    Str. · Speed · Int. 3 · 3 · 3
    #, Rarity 128, Uncommon
    Name Veteran Policeman
    Type Detective
    Points 2
    Traits Police
    Effect When this enters play, you may search your PD discard pile for a clue and put it into your PD row. If you do, discard a card from your PD row.
    Str. · Speed · Int. 4 · 3 · 1
    #, Rarity 129, Uncommon
    Name Harrison Akers
    Type Detective
    Points 1
    Traits Idol
    Str. · Speed · Int. 3 · 3 · 1
    #, Rarity 130, Uncommon
    Name Smacked
    Type Event
    Steps Sleuth
    Effect Expend a detective you control that has a strength of 7 or more to gain 2 crime points.
    #, Rarity 131, Uncommon
    Name Bleah!
    Type Event
    Steps Any
    Effect Reveal 2 or more cards from your hand that have the same title. Choose a character in play and a talent. Chosen character gains -1 to that talent for each card revealed from this effect.
    #, Rarity 132, Rare
    Name Uhh?
    Type Event
    Steps Sleuth
    Effect (Play only while you control a JDL detective.) Switch 2 of your opponents problems with each other
    #, Rarity 133, Uncommon
    Name The Amusement Never Ends
    Type Event
    Steps Any
    Effect Choose a talent. All kids gain +2 to that talent.
    #, Rarity 134, Rare
    Name Fortune
    Type Event
    Steps Any
    Effect All of your Idols gain "Expend: Draw a card."
    #, Rarity 135, Uncommon
    Name Arrested
    Type Event
    Steps Main
    Effect Expend 2 of your Police to expend one of your opponents criminals.
    #, Rarity 136, Rare
    Name Call the Cops
    Type Event
    Steps Any
    Effect Choose a criminal. That criminal gains -X strength. X = the number of your Police.
    #, Rarity 137, Uncommon
    Name Jimmy is Conan
    Type Event
    Steps Any
    Effect You may replace your Conan Edogawa or Jimmy Kudo with one from your hand without discarding any of his attached gadgets. If the replacing card has a higher cost, pay the difference or discard the replacing card.
    #, Rarity 138, Rare
    Name Early Morning Explosions
    Type Event
    Steps Any
    Effect (As an additional cost to play this card, discard one of your non-case face-up cards from play.) Discard a gadget from play.
    #, Rarity 139, Uncommon
    Name Styling
    Type Event
    Steps Sleuth
    Effect Choose a clue attached to one of your detectives. When that clue would be discarded for solving a case, do not discard it.
    #, Rarity 140, Uncommon
    Name Ready for the Attack
    Type Event
    Steps Sleuth
    Effect Choose one of your detectives in play. That detective gains +1 to all talents.
    #, Rarity 141, Uncommon
    Name What Are You Doing?
    Type Event
    Steps Main
    Effect (Play only if you control Rachel Moore.) If no copies of this card are in your DD discard pile, look at an opponent's hand and choose an event. Remove it from game. Till end of turn, you may play that card once from the removed pile.
    #, Rarity 142, Rare
    Name I'll Neve Let You Go
    Type Event
    Steps End
    Effect (Play only if you control Jimmy Kudo and Rachel Moore.) If there are no copies of this card in your DD discard pile, search your DD for a card and put it in your hand.
    #, Rarity 143, Rare
    Name Another Homicide
    Type Event
    Steps Sleuth
    Effect Choose a criminal you control that has strength equal to the number of your Police. That criminal gains "Expend: Challenge a detective at this case with strength."
    #, Rarity 144, Uncommon
    Name Headline News
    Type Event
    Steps Any
    Effect Choose an Idol. That idol gains +X speed. X = the number of yoru Idols.
    #, Rarity 145, Uncommon
    Name Masked Rider Trading Cards
    Type Gadget
    Effect (Detective only.) This character can attach any number of gadgets.
    #, Rarity 146, Uncommon
    Name Lurking Villains
    Type Event
    Steps End
    Effect Shuffle 2 of your criminals in your DD discard pile into your DD.
    #, Rarity 147, Uncommon
    Name Law and Order
    Type Event
    Steps Sleuth
    Effect Choose up to 4 Police to gain +1 to all talents.
    #, Rarity 148, Uncommon
    Name Use Your Head
    Type Event
    Steps End
    Effect Name a criminal. Search an opponent's PD and discard 1 copy of that criminal. Then shuffle their PD.
    #, Rarity 149, Uncommon
    Name Impromptu Weapon
    Type Event
    Steps Any
    Effect Discard a gadget you control to give one of your detectives +2 strength and +2 speed.
    #, Rarity 150, Uncommon
    Name Angered Beyond Belief
    Type Event
    Steps Main
    Effect (Play only if you control Rachel Moore.) If there are no copies of this card in your DD discard pile, name a card and search an opponent's DD for 1 copy of that card and discard it.
    #, Rarity 151, Uncommon
    Name Acute Perception
    Type Event
    Steps Any
    Effect Choose a detective you control that has no traits in its text box. That detective gains +3 intelligence.
    #, Rarity 152, Uncommon
    Name Interner Research
    Type Event
    Steps Main
    Effect Discard your PD row. Reveal the top 4 cards of your PD and put all clues found there into your PD row, and put the criminals at the bottom of your PD in any order.
    #, Rarity 153, Uncommon
    Name Breakthrough
    Type Event
    Steps Sleuth
    Effect (Play only when one of your detectives is in a challenge.) For this challenge comare only the printed talent values on the cards.
    #, Rarity 154, Uncommon
    Name World's Greatest Detective
    Type Event
    Steps Any
    Effect Reveal all Conan Edogawa and Jimmy Kudo characters in your hand. Choose a talent and a Jimmy Kudo or Conan Edogawa in play. Chosen character gains +1 to chosen talent for each card revealed from this effect.
    #, Rarity 155, Uncommon
    Name Masked Rider Attack
    Type Event
    Steps Any
    Effect (Play only if you control a Masked Criminal.) Opponents must discard 2 cards of any combination from their hand, PD row, or in play.
    #, Rarity 156, Uncommon
    Name Super Famicom
    Type Gadget
    Effect (Detective only.) This detective gains "Expend: Put a clue or criminal you own on the top of your PD."
    #, Rarity 157, Uncommon
    Name Fan Mail
    Type Gadget
    Effect This character gains +1 to all talents for every 3 cards in your DD discard pile.
    #, Rarity 158, Uncommon
    Name School Girl Outfit
    Type Gadget
    Effect (Detectives only.) This detective gains +1 intelligence and cannot be affected by your opponents' events.
    #, Rarity 159, Uncommon
    Name Manga
    Type Gadget
    Effect (Detectives only.) When played, search your PD discard pile for a clue that costs 1 or less and attach it to this character. This detective gains +2 intelligence.
    #, Rarity 160, Uncommon
    Name The Big Shrink
    Type Case
    Points 6
    Clues Needed Shrinking Potion
    Effect All Jimmy Kudo and Conan Edogawa detectives in play gain -1 to all talents.
    Str. · Speed · Int. 6 · 4 · 14
    #, Rarity 161, Rare
    Name Fashion Sense
    Type Case
    Points 5
    Clues Needed Ugly Handbag
    Effect All players discard 1 card from their hands at the end of the turn.
    Str. · Speed · Int. 10 · 13 · 3
    #, Rarity 162, Rare
    Name Tragic Valentine
    Type Case
    Points 7
    Clues Needed Cigarettes, Cake, Coffe
    Str. · Speed · Int. 4 · 6 · 4
    #, Rarity 163, Rare
    Name Roller Coaster Decapitation
    Type Case
    Points 6
    Clues Needed Grappling Hook, Gymnastic Bruises
    Str. · Speed · Int. 5 · 4 · 12
    #, Rarity 164, Rare
    Name Kidnapped: Amy
    Type Case
    Points 2
    Effect Amy Yaeger cannot work this case.
    Str. · Speed · Int. 15 · 15 · 15
    #, Rarity 165, Rare
    Name Mysterious Mastermind
    Type Case
    Points 0
    Str. · Speed · Int. 13 · 16 · 25
    #, Rarity 166, Rare
    Name Shrinking Potion
    Type Clue
    Points 1
    Effect Attached character gains -2 strength and -2 speed unless it is a Kid.
    #, Rarity 167, Rare
    Name Underwear
    Type Clue
    Points 0
    #, Rarity 168, Rare
    Name Murder Weapon
    Type Clue
    Points 2
    Traits Unique
    Effect When attaching to a detective name a clue in play. This card gains the text of that clue and may be used as though it was that clue.
    #, Rarity 169, Rare
    Name Gin
    Type Criminal
    Points 5
    Traits Men in Black
    Effect When flipped up, name a card, look at all opponents' hands and discard all copies of that card.
    Str. · Speed · Int. 5 · 8 · 5
    #, Rarity 170, Rare
    Name Vodka
    Type Criminal
    Points 5
    Traits Men in Black
    Str. · Speed · Int. 10 · 7 · 5
    #, Rarity 171, Rare
    Name Dr. D
    Type Criminal
    Points 2
    Effect When flipped face up you may flip one of your face-up criminals facedown.
    Str. · Speed · Int. 2 · 3 · 4
    #, Rarity 172, Rare
    Name Dino Kovani, Mob Boss
    Type Criminal
    Points 3
    Traits Gangster
    Effect All of your other gangsters gain +2 to all talents.
    Str. · Speed · Int. 5 · 2 · 6
    #, Rarity 173, Rare
    Name Police Sniper
    Type Detective
    Points 2
    Traits Police
    Effect Expend: Expend a problem that is at the same case as a criminal. Use this ability only during the Main step.
    Str. · Speed · Int. 3 · 2 · 1
    #, Rarity 174, Rare
    Name Rachel Moore, Judo Expert
    Type Detective
    Points 4
    Effect (This character must be at the same case as a criminal to use this effect.) Expend: Challenge a criminal with strength.
    Str. · Speed · Int. 5 · 3 · 7
    #, Rarity 175, Rare
    Name Inspector Meguire, Loyal Friend
    Type Detective
    Points 4
    Traits Inspector, Police
    Effect All of your other Police gain +2 to all talents.
    Str. · Speed · Int. 6 · 5 · 3
    #, Rarity 176, Rare
    Name Jimmy Kudo, Super Sleuth
    Type Detective
    Points 5
    Effect When Jimmy Kudo works a case, that case's talent goals gain -3.
    Str. · Speed · Int. 5 · 3 · 10
    #, Rarity 177, Rare
    Name Dr. Herschel Agasa, Crazy Inventor
    Type Detective
    Points 3
    Effect All your Gadgets cost -1 job point to play.
    Str. · Speed · Int. 2 · 1 · 9
    #, Rarity 178, Rare
    Name Shadow of His Former Self
    Type Event
    Steps Any
    Effect Choose a detective in play. Its controller reveals his hand. Chosen detective gains -2 to all talents for each card with the same name revealed with this effect.
    #, Rarity 179, Rare
    Name Do Something With Him
    Type Event
    Steps Main
    Effect (Play only if you control Rachel Moore.) If there are no copies of this card in your DD discard pile, all opponents return a Kid they control to its owner's hand.
    #, Rarity 180, Rare
    Name Someday
    Type Event
    Steps Main
    Effect Shuffle your hand into your DD and draw the same number of cards. Your opponents may do the same.
    #, Rarity 181, Rare
    Name Evil People
    Type Event
    Steps End
    Effect Expend all your criminals. Gain 1 crime point for every 3 criminals expended from this effect.
    #, Rarity 182, Rare
    Name You've Got to be Kidding
    Type Event
    Steps Main
    Effect Expend a detective you control that has a speed of 7 or more to draw 3 cards.
    #, Rarity 183, Rare
    Name Watching from Afar
    Type Event
    Steps End
    Effect (Play only if you did not work any cases this turn.) If there are no copies of this card in your DD discard pile, choose 2 cards of different titles in your DD discard pile and shuffle them into your DD.
    #, Rarity 184, Rare
    Name Loss for Words
    Type Event
    Steps Any
    Effect If there are no copies of this card in your DD discard pile, name an event. That card cannot be played this turn.
    #, Rarity 185, Rare
    Name Oh No, I Forgot!
    Type Event
    Steps Main
    Effect (Play only if you control a JDL detective.) Rearrange the clues attached to an opponent's detectives without exceeding their legal max.
    #, Rarity 186, Rare
    Name Too Much Information
    Type Event
    Steps Sleuth
    Effect All players discard down to 5 cards in hand.
    #, Rarity 187, Rare
    Name Eureka!
    Type Event
    Steps Main
    Effect (Play only if you control Conan Edogawa and Dr. Herschel Agasa.) Exchange the total of your job point with the total of your crime points.
    #, Rarity 188, Rare
    Name It Can't Be True
    Type Event
    Steps Sleuth
    Effect (As an additional cost to play this card, discard your hand.) Play when an opponent would win the game. They do not win the game till the end of the turn.
    #, Rarity 189, Rare
    Name Surprise
    Type Event
    Steps End
    Effect Each opponent chooses one of their clues in play and discards it.
    #, Rarity 190, Rare
    Name One Truth Prevails
    Type Event
    Steps Sleuth
    Effect If there are no copies of this card in your DD discard pile, double the intelligence of a Jimmy Kudo or Conan Edogawa you control that is working a case. Add that case's strength and speed to its intelligence. The case is solved only by comparing intelligence.
    #, Rarity 191, Rare
    Name In Over Your Head
    Type Event
    Steps Sleuth
    Effect Choose a detective in play and expend that detective if each of its talents is 2 or more times its printed value.
    #, Rarity 192, Uncommon
    Name Problem Solving
    Type Event
    Steps Sleuth
    Effect (Play only if you control Dr. Herschel Agasa.) Double the numbers in the text boses of all gadgets.
    #, Rarity 193, Rare
    Name Friends Forever
    Type Event
    Steps Main
    Effect (Play only if you control 3 or more JDL detectives. Limit once per turn.) Choose to gain either 2 job points or 2 crime points.
    #, Rarity 194, Rare
    Name Poison
    Type Gadget
    Effect (Criminals only.) Discard this gadget. Choose a character. That character gains -3 strength and -3 speed.
    #, Rarity 195, Rare
    Name Bow Tie Voice Transmitter
    Type Gadget
    Effect (Detectives only.) You may discard this gadget while this detective is working a case to switch this detective with one of your ready detectives in your HQ.
    #, Rarity 196, Rare
    Name Tape Player
    Type Gadget
    Effect (Detectives only.) This detective gains "Expend: Draw a card and then discard a card from your hand."
    #, Rarity 197, Rare
    Name Jet Pack
    Type Gadget
    Effect This character gains +5 speed.
    #, Rarity 198, Rare
    Name Time Bomb Briefcase
    Type Gadget
    Effect (Criminals only.) When this enters play, put 5 counters on this gadget. At the start of each turn remove 1 counter form this gadget. Discard this gadget and an opponents detective when those counters reach 0.
    #, Rarity 199, Rare
    Name Wrist Watch Stun-Gun
    Type Gadget
    Traits Unique
    Effect (Detectives only.) Discard this gadget. Expend a criminal at the same case as this detective.
    #, Rarity 200, Rare
    Name Game Man
    Type Gadget
    Effect This character gains +2 to all talents.
    #, Rarity 201, Rare